And maybe design a human-like AI for the "ace" missions
I would really like to see some players teaming up to fight a group of super-AI Vonari aces


From post: 108148, Topic: tid=7616, author=Rush wrote:I would really like to see some players teaming up to fight a group of super-AI Vonari aces:D




Think of Custer’s Last Stand. Or the Alamo. Then ask yourself why you’d want to be in either of those places.“He who fights and runs away, lives to fight another day.�


















From post: 108285, Topic: tid=7616, author=Nigel_Strange wrote:I think that star stations should have little rotating signs telling you their names.


Great idea in SP and MP - there are already visual candy stations (e.g. near gates) so that code seems to be there alreadyFrom post: 108285, Topic: tid=7616, author=Nigel_Strange wrote:Here is a smallish update that I think would be cool.
I think that star stations should have little rotating signs telling you their names. It's mainly for visual effect, but it would make the stations kind of neater.
The text color could be a function of the faction of the station or maybe whatever they want. I don't know how hard it would be to code, but I suspect it should be possible to have the name display when you build a station like that.






Bad assumption.From post: 108416, Topic: tid=7616, author=Jack Dandy wrote:And besides, those are basically cheat programs, eliminating the need for exploration.
