Sorry for the grave dig here, but this one caught my eye. The same dll was used in several Freelancer modifications like Plasmafire and Itano Circus.
You can decrease the intensity of the bloom by opening the 'enbseries.ini' configuration file in your game root folder. Assign lower values to entries under the [BLOOM] header.
And here's a quote from the readme that comes with the mod that may be helpful if you are experiencing graphical lag after installing the mod:
PERFORMANCE TIPS:
Do not use too high display resolution with ambient occlusion enabled, this effect directly depends from number of pixels on the screen.
By setting UseWaterDeep=0, UseOcclusions=0, ShadowQuality=2 rendering of the scene to depth deactivating and performance greatly increase.
Reflections with some imported car models may work very slow, because of too many polygons that currently proceeded several times, just wait for next releases, rendering reflections with cars itself will be done later.
Bloom almost not decrease game speed, use it as you wish.
Any filtering, for shadows or for ambient occlusions are very slow, try to set their quality=2 and check framerate, may be it will be good for you.
OcclusionQuality=0 set only if your videocard is realy fast, this is the most performance costly. By setting this parameter to 0 you may olso decrease filtering quality to 1 or even 2.
Personally I have always liked bloom mods, although I agree that it's a wee bit too much the way this one is set up. It would be nice I think though to see some form of balanced bloom in a future release of EM.
