I started playing this game recently, and damn- it's really very nice!
An amazing time passer, that's for sure. Just flying around, doing missions, upgrading my ship, it's all very relaxing.
I also love the inertia-based combat system. Makes the fights more exciting then most space sims. I still need to master it though
I have a few questions, though-
-What do "Kinetic" weapons do? What's the tradeoff for the lesser yield?
-Is there a way to "stack" certain equipment? Like, having 2 shield cells to boost it even more? Or is it strictly 1 equipment type per ship?
-Basically, what's a "cycle? I've noticed it's used in certain places.
And here's some feedback/questions for the maker of the game (If he'll look at this thread, lol):
In future games, do you plan on adding a little more "human" element? The only thing that bothers me with the game is the lack of "real" interaction. Like, conversations, storylines, stuff like that.
I understand this is focusing on the whole "freeform fun in space" aspect and that's it's only made by 1 guy, but I think this sort of game could benefit from that.
Then again, I'm pretty early it so I haven't seen that much.
Just my 2 cents!
[Edited on 4-30-2011 by Jack Dandy]












