New hud

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New hud

Post by warsign »

Shees man!
You are just getting better and better...

Love the English ver and love the simplicity! Great! I'm trying this right away!

It's awesome!



[Edited on 4-27-2011 by warsign]
Ykses
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New hud

Post by Ykses »

Hello, and many thanks for sharing your HUD :)

It is very clean with this nice tech design, and all seems to be more readable on it... Great job ;)
I'll try it ASAP !



And also, thanks for the "French Pack" you have released.
Your english is surely better than mine, and for me it's really cool to have all descriptions (places, stuff, etc...) in french in the game. So thanks for that too :)
.XS.
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New hud

Post by Avenger »

Updated HUD looks NIIIIIICE, the first one was good but this one is excellent, nice work Max. :cool:

Thank you for the more detailed compass as well. :cool:
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New hud

Post by Mop Head »

Love the HUD, have some noob questions though.

-do I need to install the expansion pack to install mods?
-I open the zip and just move, or paste, the file into the game file and the program will know what to do with it?

Thanks for your help :cool:
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New hud

Post by 49rTbird »

From post: 106354, Topic: tid=7529, author=Mop Head wrote:Love the HUD, have some noob questions though.

-do I need to install the expansion pack to install mods?
-I open the zip and just move, or paste, the file into the game file and the program will know what to do with it?

Thanks for your help :cool:
Create a folder named "HUD" and put it in the program folder. Make sure the mod does not double that as you would not want a "HUD" folder in another "HUD" folder.;)
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New hud

Post by Avenger »

If you unzip the mod file wich is actually just a HUD folder into the main folder (Drive Letter:\\sw3dg\\EvochronMercenary) the HUD mod is installed.
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New hud

Post by Rush »

I have a request: the target mark that appears on the enemies (and ships in general) completely covers the ship. Can you make it bigger? Or at least let me see the enemy ship ;)
Visibility is the main problem with this hud ;)

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New hud

Post by 49rTbird »

From post: 106373, Topic: tid=7529, author=Rush wrote:I have a request: the target mark that appears on the enemies (and ships in general) completely covers the ship. Can you make it bigger? Or at least let me see the enemy ship ;)
Visibility is the main problem with this hud ;)
Open up that file with windows"paint" and you can mod it the way you like. I did this with a few items until I got what looked good to me.:)
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New hud

Post by SeeJay »

It's a really nice mod.

However, I could not see my pitch bars. They we're just fat lines.
Could this be because I have a chattext mod and a ship coord/cargo info mod as well?
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New hud

Post by Avenger »

Must be, I see the pitch lines just fine.
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New hud

Post by Maximilien »

Hi, i do this mod for my screen resolution (1440*900 or 1920*1024). I don't know how it render on another screen. For me, you can see the result on screencap...

If you know some problems post a screencap, perhaps i can see what wrong...

- Rush - I understand your problem and i try to resolve it, but later... for the moment you can press the "h" key, perhaps you can have a better view of the enemy ship. ;)

If someone is interested, i've do an another mod based on this. No major modification, just a minor change on gunsight.
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New hud

Post by Maximilien »

Link : http://dl.free.fr/ncnUUhfYc

Screencap :


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New hud

Post by Maarschalk »

Excelent work, thanks a lot for sharing.....very cool indeed.....;):cool::cool::cool::cool::cool:
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New hud

Post by Maximilien »

rush, i have redo the mark for the selected ship.

replace this of the hud directory.

[file]365[/file]
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New hud

Post by Galaxian »

That looks pretty nice. I think I must give it a test drive!
:cool:
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New hud

Post by Mop Head »

Love the new HUD, especially after the recent update. Very clean, very cool. You should work on some new cockpits.
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Marvin
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New hud

Post by Marvin »

:cool: That second version kind'a has a "Vonari" feel to it.
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New hud

Post by Maarschalk »

LOL..Marv. You been hanging out to much in Vonari territory and the war zones, everything start to look like Vonari style, either that or you have been eating to much Gorf Burgers....;):P:P:P:P:P
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New hud

Post by DaveK »

From post: 106306, Topic: tid=7529, author=Maximilien wrote:
But i have make some minor "upgrade" to the HUD. I do it in english and i have added some details for reduce the "flat and simple appearance" of the top and the 3 bottom screens.

sry for my bad english... :(
When i doubt of a signification of a word or sentence i insert it like this "word"... Perhaps i can insert all the post between a " " :)

Don't apologise for your English! It's far far better than my French (or German or Italian or . . . . ) :D - hence the mention of Franglais :P :P

Thank you very much for doing an improved English version - I'll try it out later today. :)
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New hud

Post by Rush »

Very good Maximilien, now I see more ;)

I've elected this HUD as my favourite. Very good for fighting! :D

[Edited on 28-4-2011 by Rush]

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New hud

Post by DaveK »

Excellent - it is clear and uncluttered but still has a cool technical look and feel - thanks! :D:D
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New hud

Post by Mecingo »

Looks great Maximilien, very tech :cool:
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New hud

Post by MiaZ »

These look great.
I wonder is there still a download link for the earlier ones too?
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New hud

Post by Ykses »

The first HUD (that you can see in the first post) is available here : http://dl.free.fr/getfile.pl?file=/kpSJvlP9

Original post (in first page) : http://www.starwraith.com/forum/viewtop ... #pid106306 ;)
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New hud

Post by Ophiuchus »

Very nice work, Max. I am using the b2compass/shadow png's for a part of my own HUD. Very Cool design! :cool:
Thanks for the excellent effort.:)
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