From post: 105261, Topic: tid=7469, author=capt_cronic wrote:I believe that information is entered into the universedata.dat file.
open it with notepad and look at the location format for examples
i dont think you use lat and lon, i believe you specify sx,sy,sz/x,y,z coordinates
[Edited on 4-7-2011 by capt_cronic]
Yes, that much I was able to figure out, but I think that the 'elevation' (y-axis from what I've gathered) applies to all cities. (which, it turns is out, is perfectly workable, since I now have a city on every major continent

)
Best part is, my greatest fear (massive performance hit) seems to be nonexistant with this mod. I'd love to post a screenshot, but I can't seem to upload any images that don't violate the size limit while still retaining any bit of quality.

...oh well...
From post: 105263, Topic: tid=7469, author=thetiebers wrote:Hello SilentWolf, Welcome to the forum and the Sims. Have fun.
Thank you, I plan to!
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Oh, one (okay, two) last thing(s).
1. Do the planets rotate? (not that it REALLY matters, but that'd be cool to see my world in all phases)
2. Is it possible to scale planets at all?
(alright, I lied)
3. Is it possible to name a moon? (ie. some kind of 'MoonName=x' line)
Thanks, and sorry if I get annoying with all the questions.

...Prepare for descent...