I saw the Romulan in the Onyx Space Station the other day and he looked haggard, and was drinking malt liquer from a paper bag and pushing a shopping cart around (which had a hand painted sign on it that said "Starmaster"). This was just sad:(
Marvin's Log
-
Dave S
- Lieutenant

- Posts: 116
- Joined: Thu Feb 10, 2011 7:39 pm
- Location: Infinity & Moving Fast
Marvin's Log
It's a dynamic universe, and if you don't attend the latest weapons and tactics conferences (held at your local Holiday Inn Express conference room every 3rd Thursday) then you fall behind. The Romulan has obviously been spending his time picking up star struck local chicks in back water drinking holes in the neutral zone and got behind the power curve:D
I saw the Romulan in the Onyx Space Station the other day and he looked haggard, and was drinking malt liquer from a paper bag and pushing a shopping cart around (which had a hand painted sign on it that said "Starmaster"). This was just sad:(
:P:P:P:P
I saw the Romulan in the Onyx Space Station the other day and he looked haggard, and was drinking malt liquer from a paper bag and pushing a shopping cart around (which had a hand painted sign on it that said "Starmaster"). This was just sad:(


-
MMaggio
- Captain

- Posts: 1535
- Joined: Tue Jul 29, 2003 1:56 pm
- Location: Jupiter, Fl
Marvin's Log
I still say it was not our original Romulan and I'm sure I will be able to verify it, if I catch him online.
Then we shall see who it is... !
I have since been able to get confirmation. The new Romulan threat is not, I repeat, not the Romulan we have grown to know & hate.
This is in no way meant to dimish his threat or welcome. All aliens are welcome at Remula One!
Perhaps in time, this young Romulan will acquire the same skill and master the art of cloaking that our old Romulan did.
Hail Romulan!
[Edited on 3-31-2011 by MMaggio]
Then we shall see who it is... !
I have since been able to get confirmation. The new Romulan threat is not, I repeat, not the Romulan we have grown to know & hate.
This is in no way meant to dimish his threat or welcome. All aliens are welcome at Remula One!
Perhaps in time, this young Romulan will acquire the same skill and master the art of cloaking that our old Romulan did.
Hail Romulan!
[Edited on 3-31-2011 by MMaggio]
\"To kill hubris with humility is a goal rarely achieved by men\"
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
Avenger
- Lieutenant

- Posts: 226
- Joined: Sat Mar 19, 2011 11:43 pm
Marvin's Log
It seems the dirty socks adversary is the real deal............or used to be. 
I guess Dave S his observations where correct.
I guess Dave S his observations where correct.
Galaxy Defense Force Operator
Join the GDF!
Join the GDF!
-
SilentWolf
- Ensign

- Posts: 26
- Joined: Thu Apr 07, 2011 5:01 am
Marvin's Log
Aw, I've never been in a clan before, and this one seemed somewhat befitting for me (I got my start as a Material Defender, and I intend to die that way!
). Unfortunately, it doesn't seem that any of you still fly in Legends, so I would presumably not be able to join in any of the fun... 
[Edited on 4-9-2011 by SilentWolf]
[Edited on 4-9-2011 by SilentWolf]
...Prepare for descent...
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
SilentWolf
- Ensign

- Posts: 26
- Joined: Thu Apr 07, 2011 5:01 am
Marvin's Log
Yeah I know! I got the demo for Mercenary and it completely blew me away! (and nearly took my computer with itFrom post: 105411, Topic: tid=5325, author=Marvin wrote:Legends was fun. Mercenary is funner.
Ah well... many one day I'll be able to upgrade... (but by then you'll all have upgraded to the next Evochron, haha
...Prepare for descent...
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
SilentWolf
- Ensign

- Posts: 26
- Joined: Thu Apr 07, 2011 5:01 am
Marvin's Log
Yeah, 'cept my tail's got a fracking rocket strapped to it!From post: 105417, Topic: tid=5325, author=Marvin wrote:Yeah, it's like chasing your tail.
...Prepare for descent...
-
Maarschalk
- Captain

- Posts: 7641
- Joined: Wed Feb 25, 2009 12:24 am
- Location: USA, Also check your six!
Marvin's Log
It is hard to chase your tail with a rocket strapped to it......
:P:P:P:P:P:P
Arvoch Alliance Stat:

Evochron Legends Stats:

Evochron Mercenary Stats:

Darkness is the absence of Light as Evil is the absence of Good

Evochron Legends Stats:

Evochron Mercenary Stats:

Darkness is the absence of Light as Evil is the absence of Good
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
Well, I finally figured out why one of our territories keeps diminishing at an excessive rate even though I’d maxed out the number of stations. As it turns out, there’s no definitive correlation between an area that’s designated a “territory� and the border between areas where you build stations.
In other words, you can max out the number of build-able stations in one area of space … but those stations might (or might not) overlap into two territories. If there is an overlap, then only some of those stations are helping to prevent territorial degradation.
One way to check is to move a considerable distance away from your current location, but still in the same territory, and see if you can now build more stations.
Which begs another question. If station saturation can overlap two territories, is it possible to build, say, 25 stations in each corner of a territory, thereby increasing the total from 50 to 100?
In other words, you can max out the number of build-able stations in one area of space … but those stations might (or might not) overlap into two territories. If there is an overlap, then only some of those stations are helping to prevent territorial degradation.
One way to check is to move a considerable distance away from your current location, but still in the same territory, and see if you can now build more stations.
Which begs another question. If station saturation can overlap two territories, is it possible to build, say, 25 stations in each corner of a territory, thereby increasing the total from 50 to 100?
-
DennyMala
- Captain

- Posts: 1256
- Joined: Tue Mar 10, 2009 8:22 am
- Location: Italy
Marvin's Log
Nice consideration.... I fear only Vica can help in this but IMHO a staion is in one single point of space and every single poin of space probably is only in a single station, on a side or the other of the border.
Best regards
[IM] DennyMala
[IM] DennyMala
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
DennyMala
- Captain

- Posts: 1256
- Joined: Tue Mar 10, 2009 8:22 am
- Location: Italy
Marvin's Log
Good!
The family grows. :-)
Sorry for not being online lately, but you know it has been a hectiv time.
I'll be on this coming sunday as usual.
The family grows. :-)
Sorry for not being online lately, but you know it has been a hectiv time.
I'll be on this coming sunday as usual.
Best regards
[IM] DennyMala
[IM] DennyMala
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
Starbuck
- Lieutenant

- Posts: 269
- Joined: Sun Dec 06, 2009 9:04 pm
- Location: Essex/ UK
Marvin's Log
hope you got you little problem sorted out marvin.... I no you lost your profile see you soon
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
I'm working with SeeJay on a project of his and, so, in order to continue helping, I'll be rolling back to an earlier version of the game. It's either that or start all over with a brand new profile. That's something I can't do right now ... gotta get the house ready for visiting relatives. Sorry.
-
SeeJay
- Captain

- Posts: 3507
- Joined: Wed Aug 11, 2010 9:03 am
- Location: Sweden
Marvin's Log
Hey Marv. I could send you one of my profiles and you'll just rename it and see if that works.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-

\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
You have no idea how tired I am right now ... exhausted. But, since I haven't deleted the ... oh, wait. Nope. I'm back at the keycode screen again. Well, ok. One more time. If I can test a "pilot0" profile without ... but I doubt it will work. I'm now getting pop-up error codes when attempting to run the Demo.
Oik. Email me the profile. I'll try reinstalling the current version of the game after pulling out all my profiles and the update file. If the Demo works after that, I'll try your profile. But don't count on it. Make it any profile. If I can get to MP using it, I'll clone it to the first slot (pilot0) and go from there.
Oik. Email me the profile. I'll try reinstalling the current version of the game after pulling out all my profiles and the update file. If the Demo works after that, I'll try your profile. But don't count on it. Make it any profile. If I can get to MP using it, I'll clone it to the first slot (pilot0) and go from there.
-
SeeJay
- Captain

- Posts: 3507
- Joined: Wed Aug 11, 2010 9:03 am
- Location: Sweden
Marvin's Log
Profile emailed mate.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-

\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
-
Starbuck
- Lieutenant

- Posts: 269
- Joined: Sun Dec 06, 2009 9:04 pm
- Location: Essex/ UK
Marvin's Log
My what a nightmere. Try my best to look after things, IM systems that is, and whish you all the best in sorting it out...
-
Marvin
- Global Moderator

- Posts: 14373
- Joined: Wed Mar 04, 2009 5:47 am
- Location: Fallon-Reno
Marvin's Log
-
SeeJay
- Captain

- Posts: 3507
- Joined: Wed Aug 11, 2010 9:03 am
- Location: Sweden
Marvin's Log
You can dock and sit tight in the station and wait for the blast. It will not hurt you.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-

\"We are not retreating, we are advancing in another direction!\"
http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
-
GORF
- Lieutenant

- Posts: 157
- Joined: Wed Nov 19, 2008 10:56 pm
- Location: here
Marvin's Log
Anytime Marv,:D
Btw, [IM] clan is more than welcome to use the FEDSAN service, anytime you guys need. Just give me a holler on REM 1 or send me a pm., and I will call in a work order for you.
[Edited on 6-3-2011 by GORF]
Btw, [IM] clan is more than welcome to use the FEDSAN service, anytime you guys need. Just give me a holler on REM 1 or send me a pm., and I will call in a work order for you.
[Edited on 6-3-2011 by GORF]
StarWolves Clan, HellFire Squadron
An Exodus Storm is On its Way
An Exodus Storm is On its Way

