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- Lieutenant Jr. Grade
- Posts: 53
- Joined: Mon Jun 07, 2010 4:37 pm
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Hey folks,
Here are some nice high detail capital ships for use with EM!
First off, I want to say that I did not make these models. They were all made and posted freely available online for use by SolCommand, Mace24de, and Sender Pinarci. So major kudos to them! I simply did some scaling, model editing, and UV mapping so they would work in EM.
Just drop the "ships" folder into your EM root directory and you'll be set.
You can download the files here:
http://www.box.com/s/rg3fetvdgku12dqx2688
Enjoy!
LP
Battleship
Command
Transport
Vonari
[Edited on 11-22-2011 by Leatherpoker]
[Edited on 11-22-2011 by Leatherpoker]
Here are some nice high detail capital ships for use with EM!
First off, I want to say that I did not make these models. They were all made and posted freely available online for use by SolCommand, Mace24de, and Sender Pinarci. So major kudos to them! I simply did some scaling, model editing, and UV mapping so they would work in EM.
Just drop the "ships" folder into your EM root directory and you'll be set.
You can download the files here:
http://www.box.com/s/rg3fetvdgku12dqx2688
Enjoy!
LP
Battleship
Command
Transport
Vonari
[Edited on 11-22-2011 by Leatherpoker]
[Edited on 11-22-2011 by Leatherpoker]
Leatherpoker\'s Mods: Enhanced Nebulae | Starport City | High Detail Capital Ships | Tiny Trees | ENB Series Bloom | Spoiler Map | Sound Pack
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- Global Moderator
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Dang. I nearly choked when I saw that Vonari ship. Great work.
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- Lieutenant
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- Captain
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Just keeps gettin' better 'n better don't it ? Wow ! Thanks LP ! Kudos 2 U 2 ! :P:P:P:P
Commander
[SW] Clan Squadron Lead - Retired
Call Sign: Busch
[SW] Clan Squadron Lead - Retired
Call Sign: Busch
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- Captain
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- Location: USA, Also check your six!
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Realy, Realy, Realy, very very very Nice....
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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- Lieutenant
- Posts: 212
- Joined: Tue Sep 21, 2010 5:23 pm
- Location: Classified
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Awesome!
Thank you to everyone involved!
Thank you to everyone involved!
- Galaxy Defense Industries -
Find out more --> Galaxy Defense Industries
*If the enemy is in weapons range, so are you.*
Find out more --> Galaxy Defense Industries
*If the enemy is in weapons range, so are you.*
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- Captain
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- Location: Italy
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- Global Moderator
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am I in a dream? pinch, pinch - oww - nope I'm not
Thanks for sharing these
Thanks for sharing these
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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- Captain
- Posts: 1141
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I'll surely give a shot at it hoping it won't impact too much the performance on my machine.
Best regards
[IM] DennyMala
[IM] DennyMala
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- Captain
- Posts: 1032
- Joined: Wed Aug 03, 2011 8:41 pm
- Location: Behind you
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Added your mod and tried it out for a bit last night. The ships look brilliant mate, really nice work!
Edit:
And thanks to the other people as well. I know Sol's work from Freelancer, and he always comes up with the most awesome stuff. Thanks!
~ Viper.
[Edited on 11-24-2011 by Viper]
Edit:
And thanks to the other people as well. I know Sol's work from Freelancer, and he always comes up with the most awesome stuff. Thanks!
~ Viper.
[Edited on 11-24-2011 by Viper]
\"For he today who sheds his blood with me, shall be my brother\"
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- Ensign
- Posts: 47
- Joined: Wed Apr 06, 2011 8:53 pm
- Location: A little blue planet
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Very nice work ! I like it !
Thank you for sharing !
Thank you for sharing !
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- Lieutenant
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- Location: Essex/ UK
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they look great. thanks for sharing
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- Lieutenant
- Posts: 404
- Joined: Sat Jul 11, 2009 11:13 am
- Location: Sx-3500, Sy 0, Sz,3500
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These work really well in the game.
Looking great. Excellent models.
Thanks for sharing!!
Looking great. Excellent models.
Thanks for sharing!!
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- Ensign
- Posts: 41
- Joined: Sun Jan 29, 2012 12:29 pm
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These are amazing and work great for me as well, Thanks!
[align=center]
x64 Mod Crash Fix - Triple Screen - Helpful Guides - Exploration - Mod Enabler[/align]
x64 Mod Crash Fix - Triple Screen - Helpful Guides - Exploration - Mod Enabler[/align]
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- Ensign
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- Joined: Mon Jan 30, 2012 8:16 am
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Yesterday, I heard from a friend that the models do not match he ship's hitbox. Is this correct?
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- Captain
- Posts: 7645
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- Location: USA, Also check your six!
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I never heard of this!......
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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- Captain
- Posts: 1470
- Joined: Tue Jul 20, 2010 1:07 am
- Location: Portland, OR. West Coast, USA
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Nor have I, Maars. Nor have I seen the described effect in the installed iteration of the mod I'm flying. Does it occur with all the morphed caps ? Or possibly just the Vonari model ? That's the only one I might attempt as a target for that effect. Remember, the installed mod (s), of any flavor, will only show/reveal themselves on/in your "side" of the game environment. Others do not "see" what you do, for the most part.
Commander
[SW] Clan Squadron Lead - Retired
Call Sign: Busch
[SW] Clan Squadron Lead - Retired
Call Sign: Busch
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- Captain
- Posts: 7645
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- Location: USA, Also check your six!
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Maybe it is the HUD mods he is talking about which might have a smaller or bigger modded target hit box, but that is just Graphical display and has nothing to do with the size or scale of the targets hit area/box!....
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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- Global Moderator
- Posts: 4164
- Joined: Mon Apr 19, 2010 9:04 pm
- Location: Leeds UK
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Hi - I love these mods - especially the cool vonari ship!
You have listed three capital ships plus a Vonari capital ship but there are six files in the folder.
Which files correspond to which ships?
Thanks
You have listed three capital ships plus a Vonari capital ship but there are six files in the folder.
Which files correspond to which ships?
Thanks
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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- Captain
- Posts: 1141
- Joined: Tue Mar 10, 2009 8:22 am
- Location: Italy
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I tried installing the mod but never get it to work so then might be something borked in the way the files are setted or named.
I'll appreciate any help to get this to work.
I'll appreciate any help to get this to work.
Best regards
[IM] DennyMala
[IM] DennyMala
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- Lieutenant Jr. Grade
- Posts: 53
- Joined: Mon Jun 07, 2010 4:37 pm
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The other two are the destroyer and the cruiser. They are models similar to the battleship only the destroyer is a bit smaller and the cruiser is longer and slimmer. Here is the file list from the customization kit:From post: 135566, Topic: tid=8167, author=DaveK wrote:Hi - I love these mods - especially the cool vonari ship!
You have listed three capital ships plus a Vonari capital ship but there are six files in the folder.
Which files correspond to which ships?
Thanks
ship2.x = Evochron/Mercenary transport
ship10.x = Evochron/Mercenary destroyer
ship11.x = Evochron/Mercenary cruiser
ship12.x = Evochron/Mercenary battleship
ship13.x = Evochron/Mercenary command ship
ship2_v.x = Vonari capital ship
Hi Denny: To install the mod, just place the "ships" folder in your main EM folder. You'll need to have a lot of free memory to use them however. If you don't have enough memory, the game will crash while it is loading.From post: 135572, Topic: tid=8167, author=DennyMala wrote:I tried installing the mod but never get it to work so then might be something borked in the way the files are setted or named.
I'll appreciate any help to get this to work.
Leatherpoker\'s Mods: Enhanced Nebulae | Starport City | High Detail Capital Ships | Tiny Trees | ENB Series Bloom | Spoiler Map | Sound Pack
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- Lieutenant
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- Location: Southeastern Quadrant, All Servers
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Your Capital ships look awesome duking it out in the warzones, Leatherpoker.
---
The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
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- Global Moderator
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If it does crash try running EM as an Adminstrator - don't know why but it's wroking for me!From post: 135578, Topic: tid=8167, author=Leatherpoker wrote:[
Hi Denny: To install the mod, just place the "ships" folder in your main EM folder. You'll need to have a lot of free memory to use them however. If you don't have enough memory, the game will crash while it is loading.
Thanks L - for the info and for the mod!
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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- Captain
- Posts: 1141
- Joined: Tue Mar 10, 2009 8:22 am
- Location: Italy
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Now I get the problem, I use the Generic Mod Enabler and it put the files in the main folder, not the folder... that's the problem.
I'm correcting it. Thanks.
I'm correcting it. Thanks.
Best regards
[IM] DennyMala
[IM] DennyMala
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- Ensign
- Posts: 1
- Joined: Sun Feb 24, 2013 2:37 am
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I can see that this is a rather old thread but I have a question I want to ask: how does having this mod installed affect 2.x gameplay. From what I've heard ships are much larger now. Are the Capital ships in this mod also?