Planet Textures - How to mod them ?

Custom mods, stories, and artwork based on the Evochron / Arvoch universe.
TheTillinghast
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Planet Textures - How to mod them ?

Post by TheTillinghast »

I want to replace the original low-res textures of the ingame planets, but the customization kit lacks of informations about the directories and the files to replace (apart from the icons-planets image with the various planet textures)

So... what is the directory for the planet textures ?
I tried putting the new files in environments, but doesn't work.
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Marvin
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Planet Textures - How to mod them ?

Post by Marvin »

Check this topic:

http://www.starwraith.com/forum/viewtopic.php?t=4830

Also, another topic that's posted a few days later ... discussing a problem with alpha channels.

Edit: This one:
http://www.starwraith.com/forum/viewtopic.php?t=4894

[Edited on 9-21-2009 by Marvin]
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Vice
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Planet Textures - How to mod them ?

Post by Vice »

With planet textures, you don't need to worry about alpha channels since they aren't DDS. To test replacement textures, backup your current universe data file so you can keep it for later, then edit the 'PlanetText=' line in the code block for the planet you want to change the texture on. Replace the number with the name of the file and the path to it. Format can be either jpg or bmp.

[Edited on 9-21-2009 by Vice]
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