Carwash Cockpits & Components - New Component Screenies.

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Carwash
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Carwash Cockpits & Components - New Component Screenies.

Post by Carwash »

Yer I like this one :D

The lighting I used here in Sketchup made me think about self-shadowing in EL. Any chance we'll see this in future updates? The 'Dark Lights' wossname let's you do it doesn't it?
http://darkbasicpro.thegamecreators.com/?f=dark_lights
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Carwash Cockpits & Components - New Component Screenies.

Post by BraveHart »

That is pretty Awesome Carwash...it will be great to see the final product ;)
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Carwash Cockpits & Components - New Component Screenies.

Post by warsign »

I just saw it today (how did I miss?), carwash, this machine is awesome.!!!
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Carwash Cockpits & Components - New Component Screenies.

Post by Krellon-VEX »

Carwash, downloaded and use your Industrial 0.2 cockpit. Like the style for the openness and feel. Is it possible to remove the blue lighting overhead and from around the instrument panels as was suggested previously. If not could, you tell me what you used to model it and if possible what free tools I could use to remove it myself. I am somewhat familiar with the GIMP. In fact, would it be possible to get my hands on your Carwash cockpit 0.1 discussed in another forum post.
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Carwash Cockpits & Components - New Component Screenies.

Post by berighteous »

The motorcycle cockpit is hilarious. I want that!
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Carwash
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Carwash Cockpits & Components - New Component Screenies.

Post by Carwash »

@ Krellon - I used Sketchup and the file is available in this (excellently named) thread.

http://www.starwraith.com/forum/viewtopic.php?t=4433

The blue lights have been changed for the next release but feel free to make your own varients based on this skp file.

The 'Steel Horse' bike pit is coming, :) Sorry, I got distracted doing this: http://www.starwraith.com/forum/viewtopic.php?t=4110



[Edited on 3-16-2009 by Carwash]
Karin
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Carwash Cockpits & Components - New Component Screenies.

Post by Karin »

I just wanted to mention that I'm having a lot of fun with this cockpit lately (carwash industrial 2.0). I really appreciate being able to see down a bit more from where I'm sitting when I'm mining or landing on a planet. It's a different feel from the default cockpit, but I can totally appreciate both :)
Carwash
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Carwash Cockpits & Components - New Component Screenies.

Post by Carwash »

Some WIP shots of components. I plan to release a whole suite of stuff, one new component for each current component/frame in the game.

If I have enough stamina I also plan to do a cockpit to match each frame which can then make use of the new 'cockpit-per-frame' feature in EL.

Wish me luck... (or better yet, help.) :)

Bear in mind NONE of the components or frames are finished.

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Carwash
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Carwash Cockpits & Components - New Component Screenies.

Post by Carwash »

Disaster. A harddrive clusterfudge has resulted in the loss of most of the above. The bike bit is dead. The components are gone. Game over man, game over...

The only survivors are the stuff I'd already uploaded, I.E what you can download from links already up. All the root files they derive from are gone. I can probably import the .x files from those so it's not a TOTAL loss, but i'm gutted about the bike pit and the components... they were coming along well.

Let this be a lesson. Back your stuff up...
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Carwash Cockpits & Components - New Component Screenies.

Post by Maarschalk »

Sory to hear Carwash!:(
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Carwash Cockpits & Components - New Component Screenies.

Post by verbosity »

yeah , bummer man, that was looking like a great mod pack :(
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Carwash Cockpits & Components - New Component Screenies.

Post by Marvin »

Originally posted by Carwash:
Let this be a lesson. Back your stuff up...
It never hurts to have an extra internal drive dedicated to storage and backup ... especially at current prices. Drag and drop ... only takes a few seconds.
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Carwash Cockpits & Components - New Component Screenies.

Post by Wedge598 »

I just found this mod the other day and was really impressed with it. The design is very cool and the high resolution textures look fantastic. The only thing I was bothered by was the way the screens float around as many have mentioned before. All of the other cockpit mods I've tried have the screens locked onto a 3D position so they stay attached to whatever backing the cockpit has them projected on. Was this mod ever corrected to fix those screens and stop them from floating outside the borders? How difficult would it be to make that happen?