This HUD started as a combination of Viper's Silicon HUD (Perch version)
with onehand's Oblivion HUD. I wanted to unite the best of both HUDs. I
then included the MrDionne's Better Quadrant Map Mod.
I then decided to change some elements, to personalize them for me. So,
the following has been changed:
- edited all console screens to make them fit with the Oblivion HUD;
this includes removing lots of the unnecessary line clutter the console
screens had. I also changed the colors and rounded the screen corners.
- changed quadrant map mod colors to fit Oblivion HUD and added versions
for economy map and territory map
- changed text color of HUD and instrument screens to fit the Oblivion HUD
- removed the HUD text from the main view (only the pitch ladder is shown
now). All the information are still accessible via the instrument screens.
- moved the game clock a bit up
- moved the chat window to the left corner of the screen (optimized for
1440x900 resolution; change the value -4.5 in chattext.dat to -7.5 for
1920x1080).
- changed the pilot's seat cover to green leather, edited the keypad in
front of the pilot a little bit (clearer letters), and changed the little
right display to show a visualization of ANNA, the Advanced Neural Network
Artificial Intelligence.
- added a new mouse cursor
I also removed the progress bar from the loading screen.
Note: The colors of the console windows are optimized for use with ENB series,
which darkens the screen very much. Without ENB series, they are a little
bright, but everything should be still readable (for me it is).
Preview (without ENB series):
Preview (with ENB series):
Download v1.0
Marsyas HUD (Silicon + Oblivion + own changes)
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- Lieutenant
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- Location: Magdeburg, Germany
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- Lieutenant Jr. Grade
- Posts: 88
- Joined: Sun Feb 15, 2009 5:11 am
- Location: Remula One
Marsyas HUD (Silicon + Oblivion + own changes)
I really like this. It's clean and easy to read. The only gripe I have though is that the redundant hud text really is nice to have especially when you're dogging it or using TrackIR. I usually turn off some of the clutter by stepping through with H if I'm not planet-side.
.... Nevermind, it's really easy to add back in isn't it? It's been a while for me. Man I'm really digging this Perch hud. Anna's a nice touch too.
[Edited on 9-21-2014 by XB7]
.... Nevermind, it's really easy to add back in isn't it? It's been a while for me. Man I'm really digging this Perch hud. Anna's a nice touch too.
[Edited on 9-21-2014 by XB7]
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- Global Moderator
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- Joined: Mon Apr 19, 2010 9:04 pm
- Location: Leeds UK
Marsyas HUD (Silicon + Oblivion + own changes)
It's what I love about EM HUD modding; pick and choose - mix and match - mod the mods & add your own! Every pilot can have a unique customised HUD!
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam