Perch_Leto_mod_v4
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Perch_Leto_mod_v4
Thanks Letoras. I Found the Files, Made Some Changes, and For Some Reason it Interferes with My SERVER LOGIN! lool. Ty to Figure THAT ONE OUT! lmao.
\"HONOR AND INTEGRITY ALWAYS\"
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- Lieutenant
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Perch_Leto_mod_v4
humans, human brain eaters, creatures,
since this mod is still getting downloaded, let me inform you about a database and website move:
from july 26th/27th one database is moving. not entirely sure yet whether this will affect the downloads. one never knows.
from july, 31., 10:00 PM - till august, 1st, my site will be down till ~7:30 AM. downloads will not work. times are CET.
---
i still can't work properly and got no nerf to fullfill what was promised, atm.
sorry, guys.
happy hunting,
rivoch deconstructions
[Edited on 7-16-2012 by ijon]
since this mod is still getting downloaded, let me inform you about a database and website move:
from july 26th/27th one database is moving. not entirely sure yet whether this will affect the downloads. one never knows.
from july, 31., 10:00 PM - till august, 1st, my site will be down till ~7:30 AM. downloads will not work. times are CET.
---
i still can't work properly and got no nerf to fullfill what was promised, atm.
sorry, guys.
happy hunting,
rivoch deconstructions
[Edited on 7-16-2012 by ijon]
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- Lieutenant
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Perch_Leto_mod_v4
Hello there.
Some update on the Perch Leto mod.
a. New "look" on the metal bars of the cockpit.
image credits
b. 90 degrees inticator on the pitch ladder (by request).
c. Changed the weapon and inertia-ids indicators ( this has been upadated to the older version also).
So...... Perch_Leto_mod_v3
Hope you like it.
p.s. needs alittle more red i think...
[Edited on 28-7-2012 by Letoras]
Some update on the Perch Leto mod.
a. New "look" on the metal bars of the cockpit.
image credits
b. 90 degrees inticator on the pitch ladder (by request).
c. Changed the weapon and inertia-ids indicators ( this has been upadated to the older version also).
So...... Perch_Leto_mod_v3
Hope you like it.
p.s. needs alittle more red i think...
[Edited on 28-7-2012 by Letoras]
Surf Solar.
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Perch_Leto_mod_v4
This is a fantastic cockpit mod and the only one I use now!
Thank you so much for the hard work.
Thank you so much for the hard work.
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Perch_Leto_mod_v4
Hello there evo pilots!
Another darker version of perch cockpit, so little free time and too much to learn in texturing, i hope you like it!!!
Perch_Leto_mod_v4
edit. there are several bugs (painting stuff), will try to fix them as soon as possible, thank you amigos.
[Edited on 29-9-2012 by Letoras]
[Edited on 29-9-2012 by Letoras]
Surf Solar.
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Perch_Leto_mod_v4
Hey Ijon and Leto,
I'd just like to thank you guys for putting in so much effort into this project. The results so far are really impressive, I absolutely love the cockpit you guys came up with. The whole thing is well designed and thought through, and even the color scheme just 'fits'. I think it's a really nice piece of work and I can't wait to see any other versions.
Keep it up!
~ Viper.
I'd just like to thank you guys for putting in so much effort into this project. The results so far are really impressive, I absolutely love the cockpit you guys came up with. The whole thing is well designed and thought through, and even the color scheme just 'fits'. I think it's a really nice piece of work and I can't wait to see any other versions.
Keep it up!
~ Viper.
\"For he today who sheds his blood with me, shall be my brother\"
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Perch_Leto_mod_v4
Thank you very much Viper!!!! The love for the game, the ability to mod it (thank you Vice) and the feedback (as yours) really gives boost to keep it up and try more.From post: 146048, Topic: tid=9243, author=Viper wrote:Hey Ijon and Leto,
I'd just like to thank you guys for putting in so much effort into this project. The results so far are really impressive, I absolutely love the cockpit you guys came up with. The whole thing is well designed and thought through, and even the color scheme just 'fits'. I think it's a really nice piece of work and I can't wait to see any other versions.
Keep it up!
~ Viper.
Hope to learn modelling at some point (now i only texture perch. Concept, modelling and first version of perch credits goes to ljon).
Surf Solar.
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Perch_Leto_mod_v4
Letoras. I LOVE Your PERCH COCKPIT. I Just Found your "Perch_Leto_mod_v4" and Created My "KING ARTHURS CHAROIT" From It (Pics Posted on "KING ARTHURS PERCHS" Thread, this Forum).
I Forgot HOW MUCH I Enjoyed MODDING Your Designs!
Thanks for All the WORK and IMAGINATION.
I Forgot HOW MUCH I Enjoyed MODDING Your Designs!
Thanks for All the WORK and IMAGINATION.
\"HONOR AND INTEGRITY ALWAYS\"
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Perch_Leto_mod_v4
Hail King Arthur. I have to tell you that i keep your creations on perch real close, i explore and research modding like you so sharing and taking back ideas for perch (you make so many perchs in such a little time) is the best thing we can have on our hands amigo.From post: 146089, Topic: tid=9243, author=KingArthur wrote:Letoras. I LOVE Your PERCH COCKPIT. I Just Found your "Perch_Leto_mod_v4" and Created My "KING ARTHURS CHAROIT" From It (Pics Posted on "KING ARTHURS PERCHS" Thread, this Forum).
I Forgot HOW MUCH I Enjoyed MODDING Your Designs!
Thanks for All the WORK and IMAGINATION.
Ofcorse credits must go to our fella ljon for the 1st step (where is this creature after all, i haven't seen him some time now).
p.s. My mission that you gave me is on final stages......
Surf Solar.
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Perch_Leto_mod_v4
Thanks AMIGO. Can't Wait for Our "MISSION" to Be Completed. Just Created a New PERCH. It's a BRAND NEW SHIP COCKPIT. Just Like the Ship Just Rolled Off the Assembly Line.
Pics Posted in the "KING ARTHURS PERCHS" Thread in MODS.
Pics Posted in the "KING ARTHURS PERCHS" Thread in MODS.
\"HONOR AND INTEGRITY ALWAYS\"
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- Lieutenant
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Perch_Leto_mod_v4
o/
creature alive -stop- rl needs focus - stop- back soon -stop-
i have concepts for you -stop-! still no templates
-ok, 'ill stop-
and thx for the latest comments (:
creature alive -stop- rl needs focus - stop- back soon -stop-
i have concepts for you -stop-! still no templates
-ok, 'ill stop-
and thx for the latest comments (:
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- Commander
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Perch_Leto_mod_v4
Great To See You Alive and Kicking ijon. Can't Wait for the New Concepts.
\"HONOR AND INTEGRITY ALWAYS\"
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Perch_Leto_mod_v4
+1 on that!!!!From post: 146873, Topic: tid=9243, author=KingArthur wrote:Great To See You Alive and Kicking ijon. Can't Wait for the New Concepts.
Welcome back ljon!!
Surf Solar.
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Perch_Leto_mod_v4
I have a problem with this mod: The compass hud panel as well as the hudtape are tinted violet instead of how they look in the screenshots and video. This is really weird because the textures are good when looked at in an image viewer.
I've tried all kinds of things:
- removed all other mods and loaded a training mission and save game
- removed every violet looking texture from the mod
- removed/replaced ccpitlights.X, ccpitshader.txt
- resaved hudtape.png with full RGB mode instead of indexed colour table
- I'm using Perch_Leto_mod_v4 but tried v3 as well
Sorry for resurrecting an old thread but any help with this would be appreciated.
Oh yeah, since I'm doing it anyway, the gunshots and mining laser appear slightly off from the muzzles left and right of the cockpit. This is negligible though.
[Edited on 2-12-2013 by Kolya]
I've tried all kinds of things:
- removed all other mods and loaded a training mission and save game
- removed every violet looking texture from the mod
- removed/replaced ccpitlights.X, ccpitshader.txt
- resaved hudtape.png with full RGB mode instead of indexed colour table
- I'm using Perch_Leto_mod_v4 but tried v3 as well
Sorry for resurrecting an old thread but any help with this would be appreciated.
Oh yeah, since I'm doing it anyway, the gunshots and mining laser appear slightly off from the muzzles left and right of the cockpit. This is negligible though.
[Edited on 2-12-2013 by Kolya]
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Perch_Leto_mod_v4
Some of the changes might be due to the fact the Perch was built for the original version of EM ... not the expansion. I suggest you download the Customizing Kit, peruse the ReadMe which comes with the Kit, then check out the HUD section inside the Kit. It might help you troubleshoot your color problems. The Kit can be found here:
http://www.starwraith.com/evochronmerce ... nloads.htm
http://www.starwraith.com/evochronmerce ... nloads.htm
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Perch_Leto_mod_v4
I found out the colours were set in the game Options->HUD configuration. It had nothing to do with this mod.
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Perch_Leto_mod_v4
There is a default option where the game displays the original colors. Assuming you're using the correct format ... probably .PNG (IIRC) and not jpeg.
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Perch_Leto_mod_v4
I think that if you go to the options in the main menu you will find a menu to adjust the coloring of the hud, resetting it to default will probably put the colors back to where you might want them.
I fly a hybrid of the Perch and Silicum mods that I cobbled together using the various files. I forget exactly how I made the Perch work for v2.x. I think I did have to rename some of the textures to .PNG from .jpeg.
On a side not about the Perch - with the increased FOV added to v2.x, there's a 'hole' in the pilot's seat (namely the center of the seat is missing). I would borrow a texture from one of the other Perch mod spinoffs that have been made but I'm not sure how to 'lift' that particular section and place it with the original texture file.
If there are any pilots who were involved in the making of this awesome mod still around, would they be willing to make a v2.x version with the missing texture added?
I fly a hybrid of the Perch and Silicum mods that I cobbled together using the various files. I forget exactly how I made the Perch work for v2.x. I think I did have to rename some of the textures to .PNG from .jpeg.
On a side not about the Perch - with the increased FOV added to v2.x, there's a 'hole' in the pilot's seat (namely the center of the seat is missing). I would borrow a texture from one of the other Perch mod spinoffs that have been made but I'm not sure how to 'lift' that particular section and place it with the original texture file.
If there are any pilots who were involved in the making of this awesome mod still around, would they be willing to make a v2.x version with the missing texture added?
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Perch_Leto_mod_v4
When you get to be my age, that can be an advantage ... especially on long trips.From post: 165622, Topic: tid=9243, author=Rubber Chicken wrote:... there's a 'hole' in the pilot's seat ....
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Perch_Leto_mod_v4
From post: 165625, Topic: tid=9243, author=Marvin wrote:When you get to be my age, that can be an advantage ... especially on long trips.From post: 165622, Topic: tid=9243, author=Rubber Chicken wrote:... there's a 'hole' in the pilot's seat ....
Support National Take Your Chicken to Work Day!
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Perch_Leto_mod_v4
so true . . .From post: 165625, Topic: tid=9243, author=Marvin wrote:When you get to be my age, that can be an advantage ... especially on long trips.From post: 165622, Topic: tid=9243, author=Rubber Chicken wrote:... there's a 'hole' in the pilot's seat ....
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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Perch_Leto_mod_v4
There's the hole in the seat and as mentioned laser shots and mining beam don't come out of the barrels anymore but are somewhat offset.From post: 165622, Topic: tid=9243, author=Rubber Chicken wrote: On a side not about the Perch - with the increased FOV added to v2.x, there's a 'hole' in the pilot's seat (namely the center of the seat is missing). [...]
If there are any pilots who were involved in the making of this awesome mod still around, would they be willing to make a v2.x version with the missing texture added?
So yeah, an update would be awesome.
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Perch_Leto_mod_v4
The next update for the game will include some minor changes to the mod placement options for the 3D radar sphere and target object indicator. During testing, I discovered some of the cockpit mods needed to be updated for some adjusted values for best placement of these indicators within their displays. I also discovered the tested mods were also old enough to lack placement values for shadow structures. So I'm providing values for the gauges.txt file in advance so you can update certain mods for these new values when the time comes. Other mods may need similar adjustments if they change the 3D radar sphere and/or target object indicator.
Here are updated gauges.txt values for this Perch cockpit mod:
-0.22
0.86
19.25
-0.2
0.0
0
-0.2
-0.81
20
3.3
2.35
-0.08
0
-0.18
-0.17
-0.18
0
0
0
-0.148
0
0.35
-0.08
-0.25
-0.35
-0.08
-0.25
1.0
Here are updated gauges.txt values for this Perch cockpit mod:
-0.22
0.86
19.25
-0.2
0.0
0
-0.2
-0.81
20
3.3
2.35
-0.08
0
-0.18
-0.17
-0.18
0
0
0
-0.148
0
0.35
-0.08
-0.25
-0.35
-0.08
-0.25
1.0
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Perch_Leto_mod_v4
Mod is running fine with EM 2.x and these new values.
I see a minor bug though : the beam is not in the same axis as the modeled canon.
Any ideas how to fix this would be appreciated
Here is a picture :
I see a minor bug though : the beam is not in the same axis as the modeled canon.
Any ideas how to fix this would be appreciated
Here is a picture :
[img=100x100]http://i914.photobucket.com/albums/ac34 ... r-gold.png[/img]
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Perch_Leto_mod_v4
That would be the offset for the starboard gun. Which way is the beam offset on the port side?