Key Mapping

Tips, tactics, and general discussion for Evochron Legacy.
Volg
Ensign
Ensign
Posts: 2
Joined: Sun Dec 11, 2011 11:45 pm

Key Mapping

Post by Volg »

Can we get a "fix" to the game in the custom key mapping screen, where instead of telling me i have a duplicate map, and just erasing the original and set the new. it tells me what the original is and asks for permission to make the change. so i do not accidentlly over write key maps, and then have no idea what keymap i have deleted.
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Vice
Administrator
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Joined: Fri Apr 25, 2003 1:38 am

Key Mapping

Post by Vice »

I am actually working on a solution for this. The plan is for the system to allow for duplicate key and button bindings since some players want to be able to duplicate key/button assignments. Then, once a duplication is made, the game will simply inform you that there is a conflict, but won't reverse or block it. The bindings with duplicate keys/buttons will be shown in red in the key/button configuration menu to make them easy to see. You can leave them that way or use the 'Clear' buttons to remove a desired key or button binding.
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