Yes, yes, I know.From post: 158664, Topic: tid=10575, author=PlasmaJedi wrote:
Well, regardless, in reality Gravity makes you fall faster and faster, a force, which makes you accelerate, like any constant force would.
If you've ever sat in the blaze of a star's corona to collect fuel, you'll know that you can do the impossible, HOVER with engines OFF, in place! In the evoverse, gravity works by applying a VELOCITY to the ship, which means if you get 'up to' an equal and opposite speed, you can shut off your engines and hover. You can do this in inertial or in IDS.
That's what the whole thread is about. Gravity doesn't work like it does in real life, regardless of the size or scale, you only ever accelerate because the applied speed gets faster as you get closer. It seems Vice expected gravity to make a difference when flying with IDS, where it will happily think its sitting still as you plummet toward the sun.
If gravity worked by force, you could actually do stuff like orbit, or slingshot with a blackhole or sun, cool stuff like that. As it is now, it does fine in the game, but isn't accurate at all.
Since it will change gameplay, and likely screw with the AI, I suggest if Vice tries this at all, he do a bbeta implementation or something, incase it doesn't work right.
I completely agree.
Vice has his dedicated beta team at his disposal (uncluding myself











