@warsign
Yeah, the inside faces are poorly mapped and the texture on the arms is going the wrong way. TBH, the UV mapping I did was very basic and only to get the model in game. I am going to be spending a lot more time finalizing the mapping, so it won't look this bad hopefully .
Originally posted by Accountant
........ I am going to be spending a lot more time finalizing the mapping, so it won't look this bad hopefully .
-Accountant
Are you kidding! Looks amazing!
Your mapping is very good actually, only inside face(s) that I mentioned has wrong normal map coord., easy to select this area and apply another planar UVW map and align it to the surface normal then scale. Takes your 3 mins. Without it, still looks amazing, just a minor suggestion.