its a kick ass game, but there's lots of nice things that could be added
Private station
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Steel Wraith
- Lieutenant Jr. Grade

- Posts: 51
- Joined: Wed Feb 11, 2009 12:43 pm
Private station
increase its complexity sure, but the file size wont shift much. most of that is embedded media. logic is quite light on file size, but heavy on the brain ache 
its a kick ass game, but there's lots of nice things that could be added
its a kick ass game, but there's lots of nice things that could be added
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WeirdWill
- Ensign

- Posts: 31
- Joined: Sun Jan 04, 2009 9:48 pm
- Location: Germany
Private station
Interesting ideas here. I had similar ideas. It would be great for me to have a "hangar" where i can store one ship, especially with the military ships and their lack of cargo in mind. Would probably a good extension for the station license.

I had exactly the same ideaI'd settle for a way to store your ships build, so that you can rebuild it, I take such a long time in the builder when I create a ship, that it always seems a shame to dismantle it and never be able to reproduce that ship's design "exactly" again. I suppose I could note down the axis offsets and the equipment loaded, but to be able to export a ships config to a datapad (read "text file"), that I could re-build if I wanted to, would give me swift access to one or two builds, if the games mechanics are tied into a single ship structure.
-The only way of discovering the limits of the possible is to venture a little way past them into the impossible-
Arthur C. Clarke
Arthur C. Clarke

