problem with fts

Tips, tactics, and general discussion for Evochron Legacy.
buggy
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problem with fts

Post by buggy »

now from the explanation vice put up we know how flucrum drive works. and infact the flucrum is a singularity. so that makes it a singularity drive, a drive that uses small controlled blackholes to create movement or ftl travel. so if a flucrum torpedo is based on a flucrum aka singularity aka blackhole drive why does it explode? we all know blackholes suck not push, so why does a essentialy blackhole bomb with a rocket in the back explode? what i propose is that flucrum torpedos and, assumeing they use the same technology, station destroyers should create a massive implosion in there blast radius, disabling flucrum drives in the area and pulling all ships nearby into the center. if they reach the center they die like with blackholes. (now im not sure what happens when a ft hits a playermade station so il just assume it does nothing. i also have no clue how station destroyers work.) now the ft would not effect anything bigger then a capital ship, however the station destroyers explosion is far more powerfull, if a station is inside the blast zone the station would be torn to shreads by the gravitational stress. so the ft and sd would essentialy create temporary blackholes but with stronger gravity.

any thoughts? ideas? suggestions?

[Edited on 11-23-2010 by buggy]
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problem with fts

Post by Ravenfeeder »

As the actress said to the bishop; as long as there's a big bang who cares! :)
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problem with fts

Post by Scavenger4711 »

Okay, that's a pretty good question... I'm not that good in physics but as far as I know everything that gets into a black hole can't get out anymore because it's escape velocity (don't know whether that expression really exists, I used google for translation into englisch :D) exceeds the speed of light. So an explosion wouldn't be possible on the first place.

But I also read about a theory about white holes. Matter can't be just sucked up into nowhere. It has to appear somewhere again. Maybe that's the technology that FTs use.
So perhaps they create a singularity to accerlerate the matter and after they create a white hole to blow it away.

I also read that small black holes can collapse if their weight is too small (e.g. in Particle accelerators small black holes appear and collapse again). Maybe that's also a point... but I don't know how much weight or matter a black hole needs to be stable.

Food for thoughts.... ^^
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problem with fts

Post by Aures »

There is no theoretical issue with extracting power from black holes, you can find several different schemes (mainly using Hawking radiation or extracting angular momentum) from a quick google search. Fusion and fission systems can be used to generate power, propel a space ship or make a big explosion. There is no inherent difference that prevents black holes from being used in the same ways.

FTs obviously explode rather than implode, what you are proposing is a different weapon.

EDIT: While checking how easy it is to find this stuff with google I have been sucked back into tvtropes.org (black holes sucking is a very common trope in sci fi) and the number of links I am following is expanding exponentially. That site is eerily analogous to a balck hole and I am dangerously close to the event horizon.

[Edited on 23-11-2010 by Aures]
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problem with fts

Post by Pyroka »

Heh, I have actually spent quite a bit time thinking about Fulcrum technology, so I think I a good explanation for it:

Fulcrum drives work by warping space-time until a small "pocket" of it becomes removed from the rest by focusing energy into a tiny point. The release of this energy then sends the pocket to a new location, determined by variables in the energy(amount, spin of virtual particles, w/e floats your boat).

An FT is basically a Fulcrum drive caught in a feedback loop. It has no way to release the focused energy, which builds up until it rips a hole in space-time for a fraction of a second, releasing a huge amount of energy before the rip seals.

As for stations surviving the blast, I am going to throw in an "A Wizard Did It" and leave it at that.


Also, a rescue team was sent to attempt a recovery, but were unable to locate the mouse finger of Captain Aures. It was determined that the finger had passed the trope horizon and was destroyed by the link singularity, with the loss of all mouse pointers.:(

[Edited on 11-24-2010 by Pyroka]
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problem with fts

Post by Maarschalk »

I like Big Bangs for a buck...relatively that is.....LOL....:P:P:P:P:P
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problem with fts

Post by ~G~ »

According to hawkings, the big bang, was actually a big inflate and wouldn't have been visible since light didn't exist.

all very nind bendibg things to think about,

in a nano second an atom became the size of an orange, within 30 secs the size of the mily way.

and the universe is still expanding, if the game was truely based on universe physichs, galaxies are moving, and pkanets would have orbit co=ords, no set co-ords,

i do like your implosion idea though, a mix of both would be a supernova idea - the fulcrum explodes with current blast radius then implodes before energy dissapation.

apologies for any typo's 3am on lappy with a migraine

[Edited on 11-24-2010 by ~G~]
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Aures
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problem with fts

Post by Aures »

I finally escaped from the trope monster, or more specifically I eventually opened so many tabs my browser (chrome) started chucking a wobbly. Due to the effects of time dilation I lost an astounding fraction of a day. I know I was in mortal danger because whenever I am I laugh uncontrollably and I have done a lot of that today.

Where are torpedoes listed as an antimatter device? If someone wants to hand wave an explanation for why the things that make the big boom have fulcrum in the name, knowing if they are supposed to contain antimatter or not is kind of important.
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problem with fts

Post by Maarschalk »

I think Fulcrum is a name of a Historic Legendary in the SW games serries.....:P;):cool:
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problem with fts

Post by Parapilot »

A fulcrum is the pivot point on a lever. Maybe it works like a catapult???
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problem with fts

Post by Pyroka »

Originally posted by Eclipse
Listed in Arvoch Conflict guide:
"The Fulcrum torpedo is the most powerful secondary weapon in the Alliance military and uses a fulcrum field explosion system."

From this one could postulate that the event of folding space in an "improperly contained" manner creates a rather large explosion, this was likely discovered during the testing of Fulcrum jump drives and the Alliance military being like any other military simply used the term "fulcrum" since it is associated with the jump drive trials. :)
Which is pretty much what I said. Except I replaced "improperly contained" with "improperly regulated". Put more power in, jump farther, but risk popping your drive like a 10 megaton warhead.

Also, in regards to jumpgates, they operate on the border of a Fulcrum Cascade Event(my term for what the military calls a "Big boom").

Don't ask me how long I have spent thinking about this stuff, I'm not really sure anymore...
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problem with fts

Post by TGS »

Actually if you think about any great explosion it tends to start with an implosion. Similarly all big implosions actually create explosions. You can't really have one without the other.

An explosion will suck air and energy in before shooting it out. An implosion will suck air and potentially matter/objects into it before reaching a critical point then excess energy is expelled outwards.

Plus if you think about it the fulcrum torpedo probably works like an atomic bomb in that it creates a fulcrum reaction to get its "big bang"
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problem with fts

Post by DaveK »

:PA high explosive like nitroglycerine is an unstable (high potential energy) molecule. It can change (either spontaneously or from en external shock (a detonator or dropping it!) into a collection of gases and a lot of energy in a very small space and hence has a very high pressure (lots of hot gas in a space as large as the original liquid. This causes a very rapid expansion (faster than the speed of sound) which is the shockwave. No implosion, no sucking in oxygen. Low explosives also don't actually need to suck in oxygen - they can be a mix of rapidly burnable material plus an oxidiser (e.g gunpowder (where chile salt petre (sodium or potassium nitrite) is the oxygen source)

Slow, controlled burning of low explosive materials is used in chemical rockets - hence they can work in the vacuum of space, though the shuttle carries its own oxygen (as LOX) to burn hydrogen in the main motors - the re-usable boosters are solid propellant fuel/oxidiser mixtures)

An implosion can explode if the material bounces when it meets at the centre of the implosion

In nukes, I'm not sure that explosively pushing two sub-critical masses of plutonium together is really a true implosion - its a controlled explosion that moves the masses together

[Edited on 24-11-2010 by DaveK]
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