Salute Pilots!

Tips, tactics, and general discussion for Evochron Legacy.
=Zigeris=

Salute Pilots!

Post by =Zigeris= »

Greetings to all!


I am Zigeris I have long since been a fan of Space Sims and I finally brought myself to examine Evochron!


I've yet to buy the game but I should be able to buy it by tomorrow or the following week!

I look forward to meeting you here- and in space!


Zigeris!
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SeeJay
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Post by SeeJay »

Welcome Zigeris.

Hope to see you in MP! ;)
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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Dingo
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Post by Dingo »

Welcome Zigeris
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Post by mikeuk »

Welcome Zigeris hope to see you out there;)
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Post by Starbuck »

look foward to flying with you zigeris..
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Post by DaveK »

Greetings - a good choice that I am confident you will not regret :)
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Post by Maarschalk »

Hi Zigeris, welcome to the forum and hopefully the game, see you out there some time......;):cool:
Arvoch Alliance Stat:


Evochron Legends Stats:


Evochron Mercenary Stats:


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Post by 49rTbird »

Hello Zigeris=, Welcome to the forum and hopefully the Sim. Have fun and hope to see you in Multi-Player sometime.:)
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
=Zigeris=

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Post by =Zigeris= »

Thank you for your warm greetings! I have various questions about various things, I did in fact just bought the Ref Key, and I am wondering if someone can give me the ring around about modding ship vessels, weapons and possibly planetary data. I have a ship mesh completed and I have it textured just need to know if there is special settings I need to add and how to add them to the mesh.



Danke!




Edit:


Actually I have a question about hard points on models. Specifically weapons. I know there are fixed guns but are there mobile guns like turrets and such? It's hard to tell from the beginners ship.

PS I'm in the USA server atm.

[Edited on 11-26-2011 by =Zigeris=]
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Marvin
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Post by Marvin »

:cool: You can download the customizing kit from here:

http://www.starwraith.com/evochronmerce ... nloads.htm
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Post by Maarschalk »

From post: 120297, Topic: tid=8174, author==Zigeris= wrote:Thank you for your warm greetings! I have various questions about various things, I did in fact just bought the Ref Key, and I am wondering if someone can give me the ring around about modding ship vessels, weapons and possibly planetary data. I have a ship mesh completed and I have it textured just need to know if there is special settings I need to add and how to add them to the mesh.

Danke!

Edit:
Actually I have a question about hard points on models. Specifically weapons. I know there are fixed guns but are there mobile guns like turrets and such? It's hard to tell from the beginners ship.

PS I'm in the USA server atm.

[Edited on 11-26-2011 by =Zigeris=]
If you mean by mobile turrets, moving, like swiveling around then no, they are fixed. Player ships and cockpits you can mod see the customizing kit.
Planetary data you can not mod. Cities on planets you can mod.;):cool:
Arvoch Alliance Stat:


Evochron Legends Stats:


Evochron Mercenary Stats:


Darkness is the absence of Light as Evil is the absence of Good