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Tips, tactics, and general discussion for Evochron Legacy.
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SeeJay
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Post by SeeJay »

From post: 100931, Topic: tid=6692, author=MMaggio wrote:I see you are still missing an important station in Sapphire! :(
I have it, but I'm keeping it for my quest as a secret to be revealed.;)

I will publish it some time after the release of my quest project.:D
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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SeeJay
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Post by SeeJay »

If you're thinking about sending people to systems that is not yet published, we are doing it
already. ;) If that's not it, please explain to a slow swede what you're thinking about:P
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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SeeJay
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Post by SeeJay »

The "old" mapsite is now updated with several systems.
(I have kept some for my quest;))

There is a new EMUD Ver4 file in the download section. (I removed the ones I'm keeping for now):P

The map is updated in the quadrants but the new system detail map remains.
Therefor the complete site will be uploaded when that is done.

Hope this will do for now.

Catch ya all out there!:P
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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MapMan
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Post by MapMan »

Image

SeeJay has created images for objects in the new map and i have started to implement them in the map.

Please note that zooming is made by DOUBLE CLICK in each quadrant (not on a actual system) . To open/zoom a specific system just double click that system either on the map or in the list to the right.


Tell your friends about the map .. i need more feedback ! Pictures to small/big?

map is here : http://mercenary.junholt.se

[Edited on 1-26-2011 by MapMan]
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SeeJay
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Post by SeeJay »

You're working fast Mappie. I just sent you those images, LOL.

Great job there mate.;)
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
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SeeJay
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Post by SeeJay »

From post: 100960, Topic: tid=6692, author=Eclipse wrote:Why does Z have two zero rows?
That is because the zoom is based on capturing all objects in the quadrant that
you zoom in on and calculates the grading of the X and Z scale.

It's actually a decimal figure thats been rounded of and presented as an Integer.
It's MapMan that did the coding, so this is just how I think he programmed it.

If I'm wrong, he will most likely correct me.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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Atollski
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Post by Atollski »

Hey SeeJay/MapMan,

Could you please set me up with a connection to your database? I have finally managed to get the program to upload data with a MySQL connector locally so would like to test this with your site! :D
Like exploring? - Ver. 1.0 (13/02/2011) What is this?

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SeeJay
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Post by SeeJay »

From post: 100985, Topic: tid=6692, author=Atollski wrote:Hey SeeJay/MapMan,

Could you please set me up with a connection to your database? I have finally managed to get the program to upload data with a MySQL connector locally so would like to test this with your site! :D
Great news Mate.

I'll leave that to MapMan. He set it up on the server and have the codes/knowledge.
If I interfere with your guys stuff, I'll probably ruin everything!:P
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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MapMan
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Post by MapMan »

The map is even more frecked up now than before regarding zooming.

There is some zoomhistory that is used when clicking the back button (not the browser one) but it only works when you have zoomed a couple of quadrants down.

I need to sleep so i will fix that tomorrow. My brain is in some kind of stupid-mode.

Thanks SeeJay for the fix with the object sizes. I will spend some work on nebula colors this weekend.

Are you stopping by on Sunday? lets say 17:00 ?

/Mappie dappy
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Post by MapMan »

Map is now updated

It now takes the sector coordinates in consideration while plotting objects. This makes System zoom WAY better. All objects are separated nicely as they should.

Zoom in works
Zoom out only works as long as your not zooming out from a system. This causes you to end up in the main zoom (universe)
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Post by MapMan »

Zoom back-button now works as expected. zooms back gracefully all the way out of systems.

Now where in the world should i place that back/zoom out button for it to make sense?
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Post by MapMan »

Labels dont collide anymore .
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Post by MapMan »

From post: 100960, Topic: tid=6692, author=Eclipse wrote:Why does Z have two zero rows?
The numbers in the grid indicates the coordinate in the center , so it can be a decimal value. I have changed it to show one decimal if you are zoomed into a system.
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Post by MapMan »

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  • Redesign of details view. Now includes System and Object Name
  • familiar colors on known/unknown/special systems
  • Universe search function . Click Search and dblclick the row in result to zoom to that object.

[Edited on 1-30-2011 by MapMan]
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Post by SeeJay »

Rocks Mate. Thx!

And thank you for a nice dinner tonight.;)
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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Post by Marvin »

:cool: I really like that Search function.
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Post by MapMan »

From post: 101300, Topic: tid=6692, author=Marvin wrote::cool: I really like that Search function.
Glad you liked it pilot
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Post by MapMan »

From post: 101298, Topic: tid=6692, author=SeeJay wrote:Rocks Mate. Thx!

And thank you for a nice dinner tonight.;)
I cant believe i didnt have any beer. Just cold red wine.
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Post by Marvin »

:cool: I suspect it will save me from initiating the kind of goat rope I put both Atoll and Denny through today.
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Post by Letoras »

I think this map will come in handy.....i totally need a second monitor now.....
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Post by Zaggeh »

This is a really cool map. I've looking at it and imagining how awesome it will be to eventually check all those places out (too newbie to do so right now...).

My question is, how complete do you think it is? I kinda like my space games to be massive. If that's like 90% or more of the undocumented systems, I'll be sad.
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Post by SeeJay »

Hi Zaggeh.

The only one that can answer that is Vice.

Systems on the map is found by me and others when exploring out there.
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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Post by DaveK »

From post: 126323, Topic: tid=6692, author=Letoras wrote:I think this map will come in handy.....i totally need a second monitor now.....
worth it - I couldn't manage without EvoMetrics and MapLog open in one and the game in the other! :D
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Post by Maarschalk »

From post: 126352, Topic: tid=6692, author=Zaggeh wrote:This is a really cool map. I've looking at it and imagining how awesome it will be to eventually check all those places out (too newbie to do so right now...).

My question is, how complete do you think it is? I kinda like my space games to be massive. If that's like 90% or more of the undocumented systems, I'll be sad.
There are more then 600 planets out there about 650. So there are many more to be found that have not been mapped even if their star system has been found and mapped. So there are still plenty of planets to be claimed for explorers!....;):cool:
Arvoch Alliance Stat:


Evochron Legends Stats:


Evochron Mercenary Stats:


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Post by Zaggeh »

From post: 126595, Topic: tid=6692, author=Maarschalk wrote: There are more then 600 planets out there about 650. So there are many more to be found that have not been mapped even if their star system has been found and mapped. So there are still plenty of planets to be claimed for explorers!....;):cool:
Cool... How does it work though? Like will they show up on the nav map if you get within a certain range of them, or do you have to physically fly through every inch of every sector?