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User Interface, Consoles, Planetary Terrain, and Graphics Update Information Side-by-side comparison images to help show changes and improvements Click on images for larger version. Navigation Console: Goals: reduce blue color saturation, apply gray/white text color for readouts/labels, reduce busy lines/graphics, increase contrast, simplify appearance, reduce clutter, adjust/align structure, and remove redundant 'Form with Target' button. Old / New Inventory Console: Goals: reduce blue color saturation, reduce busy lines/graphics, increase contrast, simplify appearance, reduce clutter, replace wireframe ship structure with solid version, and improve visibility/distinction of scroll bars. Old / New Upper Menu Bar, HUD/Gunsight, and Radar: Goals: add text labels to upper menu bar, simplify upper menu bar icons, move shield array status indicators to inside gunsight ring (mode 2), simplify gunsight appearance (more consistent ring shapes), reduce clutter, widen circular display field of radar, reduce corner brackets on cockpit displays, and improve color contrasting in certain areas. Old / New Goals: Provide reflections based on environmental and material conditions. Rather than directional lighting only, the new system samples surrounding scene and maps details to surfaces. Reflective properties are then based on material type, reflective level specified in textures, and lighting conditions/levels in scene. Reflection effects can then vary depending on those parameters, ranging from a sharper shiny look to a more soft ambient appearance. Click on image for larger version. Old / New Both low and high altitude screenshots included. Click on image for larger version. Lowest detail level using original shader on left (old system), high detail level using new shader on right: Highest detail level using new shader from a more overhead view: Preview/Work In Progress Videos Videos showing past development progress and visual comparisons. User Interface Comparisons and Work In Progress: 3D Navigation Map Work Overview: 3D Navigation Map Work In Progress #2: 3D Navigation Map Work In Progress #1: |
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