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Custom mods, stories, and artwork based on the Evochron / Arvoch universe.
Viper
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Post by Viper »

That is... really weird lol. Obviously only the hudtape and hudtapeshadow images are being stretched, but not the rest of the HUD images. Judging by your image they are enlarged in height. And the default one was fine you said? Never seen it before and to be honest I have no idea what's causing it.
You could try a couple of basic things. Go to your game settings and make sure your resolution is set to 'optimized' (so the game resolution matches your monitor's native resolution). Then check online and see if you can upload your graphics card driver.

If that doesn't help, please report back and we'll have another look at it.

By the way, you can show images on the forum by simply putting the image url between [img]and[/img] code.

Good luck!
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Post by shadowgate »

Resolution is set to optimized, and my drivers are AMD Legacy drivers (most up to date I can get for the video card). And I agree, no idea how or why it is doing that.
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Post by Munshine »

Amazing work with Maximilien Blue . You are a very talented artist.
It's clear, clean and brand new but I must admit that I still prefer the rough original one though as the front panel is too flat for me.

If you have new ideas on cokpits, I wish you keep the MFD's 3d aspect with your own style of course.:)


[Edited on 2-20-2012 by Munshine]
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Post by Viper »

From post: 131163, Topic: tid=7852, author=shadowgate wrote:Resolution is set to optimized, and my drivers are AMD Legacy drivers (most up to date I can get for the video card). And I agree, no idea how or why it is doing that.
I'm sorry to say I wouldn't know how to help you further. Your best bet could be to send an email to Vice himself, or post in the Technical Support forum.

Good luck man, I hope you sort it.
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Post by shadowgate »

No worries, thank you for the help you provided anyway. I will just go back to a default pitch meter till I upgraded my comp to a more modern system.
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Post by KingArthur »

MAX. I'm Using Your Cockpit with My HUD. Just EXCELLENT.
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Maximilien
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Post by Maximilien »

some improvement ...


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[Edited on 14-3-2012 by Maximilien]
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Post by Twilly Frost »

Maximilien, is this the new look that's in the initial link? I really like the look, and I'm at work so...just wondering where I can download it.

Looks nice man, good job.
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Maximilien
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Post by Maximilien »

Twilly frost, i must do some little improvement on the hud... i post a download link as soon as possible. ;)

If you want it anyway, send me a u2u. I give you a link for this version.
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Post by Twilly Frost »

I'll wait until you say it's done and post a link. I've always used your other one, I really like the look of your cockpits.

Looking forward to the finished product.
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Letoras
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Post by Letoras »

Wow!! Great job indeed!!!!!
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Post by MiaZ »

From post: 133175, Topic: tid=7852, author=Maximilien wrote:Twilly frost, i must do some little improvement on the hud... i post a download link as soon as possible. ;)

If you want it anyway, send me a u2u. I give you a link for this version.
Wow.. This looks great!
Not sure what you have in mind for "little improvement on the hud"
but I wouldn't mind a download link for this version as it is.
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Post by Maximilien »

For information :

I have designed this cockpit for persons want's a good visual quality. But it need a powerful computer to run correctly. If i have a several request for a reduced weight of it, i can do it.

In this release i do :
- improve original mesh (decrease vertex number, and better placement of vertex)
- improve all the texture (more detailled)
- Add some element (wings,...)
- Remake the main desk for reduce the "flat" style
- rework the reflect of all element
- Remake one hud for keeping the same aspect of the desk and offer a good visibility

If you some suggestion to improve it,....
Twilly Frost
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Post by Twilly Frost »

Can you please increase the destructive power of my weapons while reducing their energy usage with this cockpit version? Thanks! :D

Seriously though, I'd personally like the higher detailed cockpit. I know some would like the lighter version, maybe you could make two versions?

Impressive work man, looks sharp.
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Maarschalk
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Post by Maarschalk »

Very Awesome Maximilien!.....;):cool::cool::cool::cool::cool:
Arvoch Alliance Stat:

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Evochron Legends Stats:

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Evochron Mercenary Stats:

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Post by Marvin »

:o This one:

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... The red circle on the quadrant map ... that isn't updated according to your current location, is it?
Munshine
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Post by Munshine »

Wow that's outstanding ! Great work Maximilien. :D:cool::)
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Post by mikeuk »

Very nice Maximilien must have taken a lot of time and hard work;)
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Post by Mop Head »

I'd Love to get the updated cockpit (probaby a dumbed down version)
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Sinbad
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Post by Sinbad »

Wow! I'm salivating!

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ijon
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Post by ijon »

http://www.xnormal.net/Faq.aspx

maybe this supports your optimization process?
and kill these loops on the cylinders! :D

[Edited on 3-16-2012 by ijon]
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Post by Leatherpoker »

Wow Max, that new cockpit version looks fantastic! Really looking forward to it...:cool:
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Post by Nigel_Strange »

Looks very nice. So publish already!
Maximilien
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Post by Maximilien »

You can download the cockpit here

Is not perfect, i know, but i dont have more time for this... maybe later i post an improved version...

sorry for the delay.

Enjoy !

PS : i include both hud and cockpit in same zip file, beware, if you want to keep your hud you must be careful when you copying file in the hud directory. sry.
[Edited on 18-3-2012 by Maximilien]

[Edited on 18-3-2012 by Maximilien]
Leatherpoker
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Post by Leatherpoker »

Awesome work Max! Thanks for making this. It is AAA quality and really adds a lot to EM! :cool:

And congrats on having your cockpit as part of the next EM add-on pack!
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