@minus_273c
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- Ensign
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@minus_273c
Maximilien , absolutely stunning work on this cockpit.
Many thanks for sharing your work, just been tweaking it a bit and trying it out.
Can I ask how / if it's possible to reduce the amount of reflection on the gauge area? Is there some simple number that can be changed in the .x file someplace to reduce this slightly?
Many thanks for sharing your work, just been tweaking it a bit and trying it out.
Can I ask how / if it's possible to reduce the amount of reflection on the gauge area? Is there some simple number that can be changed in the .x file someplace to reduce this slightly?
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- Ensign
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@minus_273c
Dang its hard getting an image below 50kb to post here.
For my own use I have made my own "flavour" of the gunsight and pitch ladder for this cockpit, also made the whole display a soft blue and less bright (I use a darkened room to play in).
The level-indication has also been fixed so a barrel roll works properly.
If you'd like the files I've modded (note the gunsight and side-of-ladder level-indicators) to put into your next release of your cockpit Maximilien please let me know and I'll send them across for you to change as you wish.
I'd rather send them to you and add to your work if you approve of the new bits, instead of just releasing them myself.
(I know that the pitch ladder in centre may not be to everyone's taste).
hmm, testing photobucket for first time...
http://www.box.net/shared/qccd7uv0netycpkqeinc
in case the link above dies (not used box net before):
[file]459[/file]
[Edited on 22/8/11 by ECC01]
[Edited on 23/8/11 by ECC01]
For my own use I have made my own "flavour" of the gunsight and pitch ladder for this cockpit, also made the whole display a soft blue and less bright (I use a darkened room to play in).
The level-indication has also been fixed so a barrel roll works properly.
If you'd like the files I've modded (note the gunsight and side-of-ladder level-indicators) to put into your next release of your cockpit Maximilien please let me know and I'll send them across for you to change as you wish.
I'd rather send them to you and add to your work if you approve of the new bits, instead of just releasing them myself.
(I know that the pitch ladder in centre may not be to everyone's taste).
hmm, testing photobucket for first time...
http://www.box.net/shared/qccd7uv0netycpkqeinc
in case the link above dies (not used box net before):
[file]459[/file]
[Edited on 22/8/11 by ECC01]
[Edited on 23/8/11 by ECC01]
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- Ensign
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@minus_273c
Absolutely awesome work. Reminds me a bit of vassudan/gao'uld design-schemes. I like. And I finally got it working, it looks stunning in-game. Yeah, I'ma keep this as my standard I think.
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- Ensign
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@minus_273c
ECCO1 : very good ! i like your modding... very cool design.
If you want to share, i take it !
If you want to share, i take it !
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- Captain
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@minus_273c
I like the top bar design and the display of coordinate information.
Although a beautiful design for a cockpit, I used it only for a short while. The surface is a bit reflective, and so if I am facing away from a star, I get some glare off it. This shouldn't happen, really, because the back of the cockpit is not transparent, but it happens anyway.
Although a beautiful design for a cockpit, I used it only for a short while. The surface is a bit reflective, and so if I am facing away from a star, I get some glare off it. This shouldn't happen, really, because the back of the cockpit is not transparent, but it happens anyway.
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- Ensign
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@minus_273c
Maximilien, U2U sent with dowload link.
Use what u want from it, be good to see some of it used in a full official version from you
The font is a freebie called Glass Gauge.
So, does anyone know if there is a way to reduce the reflection from the gauge area??
Use what u want from it, be good to see some of it used in a full official version from you
The font is a freebie called Glass Gauge.
So, does anyone know if there is a way to reduce the reflection from the gauge area??
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- Lieutenant
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@minus_273c
Very nice. Mainly what I was looking for. ( With a few rather small differences.) Wish I could mod stuff like that.
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@minus_273c
Best way to learn is to take the above mod and open in with Photoshop or Paint. Save the original and try your hand at modding the mod. If you make a mess of it, make another copy and try again.From post: 113669, Topic: tid=7852, author=Shieldwolf wrote:Wish I could mod stuff like that.
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@minus_273c
Very cool.....Nice work.....
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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@minus_273c
I finally decided to try on the beautiful HUDs and cockpit you guys have made. And I have to say WOW you guys did an awesome job! That stuff looks fan-friggin-tastic! Absolutely spectacular, well done guys.
~ Viper.
EDIT:
I would also be VERY curious to see ECC01's HUD in action though:
Any news on it by any chance?...
[Edited on 10-5-2011 by Viper]
~ Viper.
EDIT:
I would also be VERY curious to see ECC01's HUD in action though:
Any news on it by any chance?...
[Edited on 10-5-2011 by Viper]
\"For he today who sheds his blood with me, shall be my brother\"
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- Ensign
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@minus_273c
Great hud and cockpit! Any way we could turn down the glare? I can't even read my instruments sometimes but it looks so good!
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@minus_273c
@ ECC01:
Do you think it is possible you could release your HUD for public use? I love the looks of it and would like to try it out in combination with Max's cockpit.
~ Viper.
Do you think it is possible you could release your HUD for public use? I love the looks of it and would like to try it out in combination with Max's cockpit.
~ Viper.
\"For he today who sheds his blood with me, shall be my brother\"
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@minus_273c
yes please!
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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- Ensign
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- Commander
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@minus_273c
Is anyone else having problems with Maximillien's Cockpit mod in MultiPlayer?
It works fine in SP (by the way it's absolutely gorgeous, well done Maximillien!!). But everytime I try MP the game crashes to desktop at the moment of "entering universe". I downloaded the mod from the link in the first post... is there another more recent one that I've missed?
It works fine in SP (by the way it's absolutely gorgeous, well done Maximillien!!). But everytime I try MP the game crashes to desktop at the moment of "entering universe". I downloaded the mod from the link in the first post... is there another more recent one that I've missed?
Universe Explorers Clan
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Somewhere, something incredible is waiting to be known. - Carl Sagan
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- Ensign
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@minus_273c
I'm assuming that there's a problem with the Remula 1 server and mods. I can run all of the mods fine on our private Shacknews server but the second I join Remula it crashes.From post: 117138, Topic: tid=7852, author=MCCON wrote:Is anyone else having problems with Maximillien's Cockpit mod in MultiPlayer?
It works fine in SP (by the way it's absolutely gorgeous, well done Maximillien!!). But everytime I try MP the game crashes to desktop at the moment of "entering universe". I downloaded the mod from the link in the first post... is there another more recent one that I've missed?
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- Commander
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@minus_273c
I use this mod just fine on R1 server.
Life is an illusion. Only shooting red things is real.
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@minus_273c
Denny was having lag today but I ran it okay, no problem. Sometimes it takes a bit longer to load (the loading screen slows down where it says it's creating the cockpit) ... but I'm not so sure it only happens when launching to the R1 server.
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@minus_273c
Hmm... I wonder if it has something to do with wifi connection to internet? Today I'll try again with a cable internet connection.
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Somewhere, something incredible is waiting to be known. - Carl Sagan
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@minus_273c
Wireless connection certainly can play a role in connection problems and lag....I do not use it any more for Evochron Games....:P.
[Edited on 10-17-2011 by Maarschalk]
[Edited on 10-17-2011 by Maarschalk]
Arvoch Alliance Stat:
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
Evochron Legends Stats:
Evochron Mercenary Stats:
Darkness is the absence of Light as Evil is the absence of Good
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@minus_273c
I also use the HUD on R1 with no probs
Callsign: Incoming
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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- Commander
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@minus_273c
Yippee! Problem resolved! It was the WIFI connection. When I connected to internet via a cable I was able to load the game with Maximillien's mod. Looks fantastic. Thanks Maximillien, you've got some great talent there.
Universe Explorers Clan
[UE]Sinbad
Clan Leader
Somewhere, something incredible is waiting to be known. - Carl Sagan
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- Ensign
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@minus_273c
I have problem in this mod
Periodical, in SP and MP, game closing and make *error 3d object*, when i run game and his loaded to 98% or after use jumpgate
Periodical, in SP and MP, game closing and make *error 3d object*, when i run game and his loaded to 98% or after use jumpgate
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- Ensign
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@minus_273c
sory - game make another error - to at Flora mod and after delete him, game work excelent. strange, but apart this mods haven`t problems.
[Edited on 11-11-2011 by Whitewolfkf]
[Edited on 11-11-2011 by Whitewolfkf]
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- Lieutenant Jr. Grade
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@minus_273c
This cockpit is completely awesome, Max! I love it!
http://www.box.com/s/qdmf9lcqrdqrelbst1vb
I also put a quick nav/inventory menu together that matches Max's cockpit style. Again, just toss the files in the hud folder.
http://www.box.com/s/bikmyzj3r5b5icgdkdyv
Again, awesome work Max.
LP
Here's a modified ccpitreflect.x file that should fix the gauge reflections, for those interested. Just overwrite the old one in the hud folder.From post: 113346, Topic: tid=7852, author=ECC01 wrote: So, does anyone know if there is a way to reduce the reflection from the gauge area??
http://www.box.com/s/qdmf9lcqrdqrelbst1vb
I also put a quick nav/inventory menu together that matches Max's cockpit style. Again, just toss the files in the hud folder.
http://www.box.com/s/bikmyzj3r5b5icgdkdyv
Again, awesome work Max.
LP
Leatherpoker\'s Mods: Enhanced Nebulae | Starport City | High Detail Capital Ships | Tiny Trees | ENB Series Bloom | Spoiler Map | Sound Pack