New huds available

Custom mods, stories, and artwork based on the Evochron / Arvoch universe.
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

This HUD is specialized for navigation. It's my first HUD attempt. I'd share it if I had a place to host it.

I wanted more lines on the pitch tape, but I didn't want them occluding my view of my prey, so I widened the tape.

The lines are at 2 degree increments: close enough to get a pretty good pitch heading.

Image
Karin
Ensign
Ensign
Posts: 39
Joined: Sat Mar 07, 2009 7:25 pm
Location: Vancouver, Canada

New huds available

Post by Karin »

I'd be happy to host it for you Nigel, I'm currently hosting a mod for another user on this site. I'll send you a U2U.

If anyone else wants anything hosted, please let me or someone else on the boards know so we can all see your creations :)
Daedalao
Lieutenant
Lieutenant
Posts: 288
Joined: Sat Dec 01, 2007 1:18 pm
Location: Oregon

New huds available

Post by Daedalao »

Karin is right, if you need it hosted somewhere I've got space and bandwidth :)
Karin
Ensign
Ensign
Posts: 39
Joined: Sat Mar 07, 2009 7:25 pm
Location: Vancouver, Canada

New huds available

Post by Karin »

You can now download Nigel_Strange's HUD here:

http://www.spaceman.ca/evochron/nigel/SWnavhud.zip

Thanks Nigel! :)
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

Thanks for hosting, Karin!

Thanks for the tip, Eclipse. I'll try that next time.
warsign
Captain
Captain
Posts: 1775
Joined: Thu Apr 24, 2008 10:04 am

New huds available

Post by warsign »

Good to see, my hud is transforming everyday :)

Nice job my friend.

What is next? A nice cockpit?
I know you can do it...

Thanks for the link also.
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

Warsign, I do like your approach to the MFDs (also pictured). The HUD, though, is original (and is all that is packaged in the file). Sorry I didn't give you credit for the MFDs, which I use all the time (I know: everything in the cockpit goes into the "hud" folder, so it's an academic distinction).

A screenshot showing the hud without part of the cockpit would have looked a bit weird.

So just to clarify, only the HUD (the gunsight, shadow, and the pitch ladder) is included in the file: Warsign's MFDs (also pictured) are not included. If you want the MFDs, you'll need to go to Warsign's mod page.

Warsign: I'm also eagerly anticipating your new Evoch cockpits.
warsign
Captain
Captain
Posts: 1775
Joined: Thu Apr 24, 2008 10:04 am

New huds available

Post by warsign »

Originally posted by Nigel_Strange
Warsign, I do like your approach to the MFDs (also pictured). The HUD, though, is original (and is all that is packaged in the file). Sorry I didn't give you credit for the MFDs, which I use all the time (I know: everything in the cockpit goes into the "hud" folder, so it's an academic distinction).

A screenshot showing the hud without part of the cockpit would have looked a bit weird.

So just to clarify, only the HUD (the gunsight, shadow, and the pitch ladder) is included in the file: Warsign's MFDs (also pictured) are not included. If you want the MFDs, you'll need to go to Warsign's mod page.

Warsign: I'm also eagerly anticipating your new Evoch cockpits.
Thank you my friend. No problem,actually center hud was made by another player I wrote his name earlier somewhere in my mod page.

Good work really.

Keep going...
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

Yes, I thought I recognized the center MFD from the vector hud set, which I also use elements from (though none are shown here). I particularly like the iconic alerts. When a missile is bearing down on you, who has time to read?
49rTbird
Captain
Captain
Posts: 2959
Joined: Sun Oct 28, 2007 10:57 pm
Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.

New huds available

Post by 49rTbird »

Added a little color to your hud tape and the compass tape I have been using so my bad eyes could tell my angles better.

Image
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

Looks nice, thetiebers.
warsign
Captain
Captain
Posts: 1775
Joined: Thu Apr 24, 2008 10:04 am

New huds available

Post by warsign »

Nice work!!!
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

I've been working on an update that has a new pitch tape. I also experimented with lines instead of circles. I'm not sure which I like the most. Colors too. I expect the update will have a few different options.
49rTbird
Captain
Captain
Posts: 2959
Joined: Sun Oct 28, 2007 10:57 pm
Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.

New huds available

Post by 49rTbird »

Cool Nigel_Strange, looking forward to seeing it. :)
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

Hmm. OK. I have some new huds (a basic design with several color options) but it seems that filefront is currently down for maintenance (at least, the file hosting part). I will post when this function becomes available again.

The navigation hud variants come in these colors:
amber
blue
blue and amber
"deepspace" (a darkside blend of blue and red)
green
Nav 2 tone (blue gunsight and 2-tone pitch ladder with colors corresponding to positive and negative directions)
silver

Below is a picture of the 2 tone one so you get the idea.

Image

[Edited on 3-26-2009 by Nigel_Strange]

[Edited on 3-26-2009 by Nigel_Strange]
warsign
Captain
Captain
Posts: 1775
Joined: Thu Apr 24, 2008 10:04 am

New huds available

Post by warsign »

It is really big !!!

Thank you...
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

I blew it up to avoid getting the mfds in the picture.

Also, the numbers got more and more distorted the smaller I made them.

I found that there is not a 1:1 correspondence between the image size in development and that in operation. It gets scrunched a bit, so it is a chore to get everything aligned correctly because you can't see how it's going to turn out until you load it into the game.
User avatar
Marvin
Global Moderator
Global Moderator
Posts: 13936
Joined: Wed Mar 04, 2009 5:47 am
Location: Fallon-Reno

New huds available

Post by Marvin »

Originally posted by Nigel_Strange
...it seems that filefront is currently down for maintenance (at least, the file hosting part).
Word has it that FileFront is going out of business. :(
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

I made some tweaks to the hud, as comments suggested that it was embarrassingly large, and who wants that?

The new hud design has a more slender profile and more clearly marked horizon indicators.

Also, the hud tape transitions from bright blue to deep red as you go further from the ecliptic plane. There's no real purpose to this, other than it looks cool, and it might help you orient faster.

I could do an amber version as well, as the amber seems to be more visible against blue nebulae and planetary atmospheres.

Anyway, here's a pic. I'll try to get a host for the files if anyone is interested.

Image
Ali Fish
Ensign
Ensign
Posts: 24
Joined: Fri Mar 06, 2009 9:38 pm

New huds available

Post by Ali Fish »

nice.

in RL huds are given green for day and yellow for night. be nice to see an adaptation of this in evochron for the transition to planetary atmospheres. it would also help with viewing the cargo and location information.
Maarschalk
Captain
Captain
Posts: 7645
Joined: Wed Feb 25, 2009 12:24 am
Location: USA, Also check your six!

New huds available

Post by Maarschalk »

Looks cool!:cool::cool::cool:
Arvoch Alliance Stat:

Image

Evochron Legends Stats:

Image

Evochron Mercenary Stats:

Image

Darkness is the absence of Light as Evil is the absence of Good
49rTbird
Captain
Captain
Posts: 2959
Joined: Sun Oct 28, 2007 10:57 pm
Location: Pinole,Ca,USA,Earth,Orion Spur,Milkyway, Etc.

New huds available

Post by 49rTbird »

Hello Nigel_Strange, hope to be able to try that soon. :)
Explore! Explore! Explore! \"There is no going back (Yet) so Make Today Count!
Nigel_Strange
Captain
Captain
Posts: 1254
Joined: Fri Mar 25, 2005 5:51 am

New huds available

Post by Nigel_Strange »

I'll ask Karin to host it as soon as I find out what color(s) you want. Maybe I should make a poll?

If it's too complicated, I might not do it.

Amber looks pretty good for overall visibility. Blue just looks nice, I think, and green too.
warsign
Captain
Captain
Posts: 1775
Joined: Thu Apr 24, 2008 10:04 am

New huds available

Post by warsign »

I like your new versions, thank you.
Maarschalk
Captain
Captain
Posts: 7645
Joined: Wed Feb 25, 2009 12:24 am
Location: USA, Also check your six!

New huds available

Post by Maarschalk »

Mmmmmm!, maybe some body qouted one of your post under here, I do that lots of time by mistake qoute other peoples post in the wrong post, to many posts to figure out were to post your posts and quotes inside qoutes and posts!:P:P:P
Arvoch Alliance Stat:

Image

Evochron Legends Stats:

Image

Evochron Mercenary Stats:

Image

Darkness is the absence of Light as Evil is the absence of Good