Failed to set position

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missleman01
Ensign
Ensign
Posts: 5
Joined: Sat Jan 28, 2012 6:10 am

Failed to set position

Post by missleman01 »

Been working to do missions in the ME. I hvae times where things seem to load fine, and then, as I am now, im hitting a streak where my mission keeps giving me an "Error: Failed to Set position for object 1471 - object does not exist in main.agc at line 78518"

No mods
Trying to do a rescue pilot mission but have tried with and without that objective and 1 ship and same message.
Have done a new mission and told the software to close and restart and still get the message

Wonder if its order of operations with placing the main waypoints/start location and selecting objectives, ships, etc?

Thanks for any help you can provide

MissionName=test
SectorX=-1052
SectorY=0
SectorZ=-5052
PlayerX=2700
PlayerY=0
PlayerZ=0
PlayerShip=1221
PlayerFuel=399
Waypoints=1
Waypoint1X=8000
Waypoint1Y=0
Waypoint1Z=-2600
MissionType1=14
CargoRequired1=115
RequiredHostileKills1=0
RequiredTime1=
RequiredName1=
MPlane=24
EngDMG=100.000000
WepDMG=100.000000
NavDMG=100.000000
ParticleGun=15
BeamCannon=1
Missile1=0
Missile2=0
Missile3=0
Missile4=0
Missile5=0
Missile6=0
Missile7=0
Missile8=0
Equip1=21
Equip2=40
Equip3=32
Equip4=30
Equip5=0
RequireConfiguration=0
AIMPlane1221=24
AIFactID1221=Allian
AIThreat1221=1
AILocatX1221=2700
AILocatY1221=0
AILocatZ1221=0
AIHeadng1221=0
AIOrders1221=0
AIWayptX1221=0
AIWayptY1221=0
AIWayptZ1221=0
AIHullLV1221=100.000000
AIEngDMG1221=100.000000
AIWepDMG1221=100.000000
AINavDMG1221=100.000000
AIPartcl1221=15
AIBeamWp1221=1
ShipAvailable1=0
ShipAvailable2=1
ShipAvailable3=1
ShipAvailable4=1
ShipAvailable5=0
ShipAvailable6=0
ShipAvailable7=0
ShipAvailable8=1
ShipAvailable9=0
ShipAvailable10=0
ShipAvailable11=0
ShipAvailable12=1
ParticleAvailable1=1
ParticleAvailable2=1
ParticleAvailable3=1
ParticleAvailable4=1
ParticleAvailable5=1
ParticleAvailable6=1
ParticleAvailable7=1
ParticleAvailable8=1
ParticleAvailable9=1
ParticleAvailable10=1
ParticleAvailable11=1
ParticleAvailable12=1
ParticleAvailable13=1
ParticleAvailable14=1
ParticleAvailable15=1
BeamAvailable1=0
BeamAvailable2=0
BeamAvailable3=0
BeamAvailable4=0
BeamAvailable5=0
MissileAvailable1=1
MissileAvailable2=1
MissileAvailable3=1
MissileAvailable4=1
MissileAvailable5=1
MissileAvailable6=1
MissileAvailable7=1
MissileAvailable8=1
MissileAvailable9=1
MissileAvailable10=1
MissileAvailable11=1
MissileAvailable12=1
MissileAvailable13=1
MissileAvailable14=1
MissileAvailable15=1
EquipmentAvailable1=1
EquipmentAvailable2=1
EquipmentAvailable3=1
EquipmentAvailable4=1
EquipmentAvailable5=1
EquipmentAvailable6=1
EquipmentAvailable7=1
EquipmentAvailable8=1
ShieldAvailable1=1
ShieldAvailable2=1
ShieldAvailable3=1
ShieldAvailable4=1
ShieldAvailable5=1
ShieldAvailable6=1
ShieldAvailable7=1
ShieldAvailable8=1
ShieldAvailable9=1
ShieldAvailable10=1
NextMissionSucceed=
NextMissionFailure=
MissionMedal=0
BriefVideo=
User avatar
Vice
Administrator
Administrator
Posts: 11556
Joined: Fri Apr 25, 2003 1:38 am

Re: Failed to set position

Post by Vice »

The issue there isn't with order of placement, it is simply the placement itself. That specific sector SX 1052, SY 0, SZ -5052 doesn't contain a dependent object entity. I'll look into applying changes to support that location for the next update. In the meantime, simply move that to a system in the main quadrant or to a different sector and it should work.

Moving to the Arvoch forum...

Edit 10-02-2023: Update 2.2198 rolled out that corrects the issue with the dependent object entity in that sector and applies a number of other improvements/additions. Details: viewtopic.php?p=199792#p199792
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