Amount / content of solar systems mod'able?

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MarcusInVR
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Amount / content of solar systems mod'able?

Post by MarcusInVR »

Hi all,

not sure where else to post this question - search in the forums didn't turn up anything in that direction.

Is it possible by means of a specific text or data file to create a different map than the one in-game, or is the map hard-coded and cannot be altered? Just wondering as I am interested in expanding the map a little.

If it can be done, please let me know how to add stations, planets etc, including coordinate mechanism.

Best
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Vice
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Re: Amount / content of solar systems mod'able?

Post by Vice »

Hello,

Probably best suited to the game specific forum, so I'll likely move it there shortly.

The game's universe is internal and fixed, so it's not available for modification.
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TraderDan
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Re: Amount / content of solar systems mod'able?

Post by TraderDan »

I haven't experimented with it yet and I don't think you can add celestial bodies but I think some degree of expansion is possible through making custom quests. Perhaps Vice can correct me if I'm misinformed.
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Marvin
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Re: Amount / content of solar systems mod'able?

Post by Marvin »

You can expand the universe through quests but the expansions will only be temporary. Items are created via stages in a quest and, once a player reaches that specific stage, the item(s) are generated. At the conclusion of the stage, they disappear.
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Vice
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Re: Amount / content of solar systems mod'able?

Post by Vice »

As Marv points out, entities created within a quest are temporary for the duration of the quest stage they apply for. Universe objects are a fixed part of the game's data set.

Stations were mentioned in the opening post, but those are a more dynamic part of the game's universe and are built/destroyed by player activities.
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