[EL SE] Modding the docking marker in stations

Tips, tactics, and general discussion for Evochron Legacy.
MarcusInVR
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[EL SE] Modding the docking marker in stations

Post by MarcusInVR »

I am turning insane. While I know the file is

Code: Select all

media\ships\hangardock.png
, my attempts to change this graphic into something different are making me lose my mind.

It would appear that the station docking marker (in the middle of each station) is a model with two cylindrical meshes, and that the texture used for it is twofold and is obviously using the same texture with different coordinates.

So if someone has the original hangardock.png and its accompanying UVs, that would be very helpful.

Cheers and thanks
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Vice
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Re: [EL SE] Modding the docking marker in stations

Post by Vice »

It is indeed a wrapped cylinder with a central secondary cylinder added as a shadow block to make the outer collar visible against bright backgrounds/reflections. The inner shadow cylinder is generated in code. The outer one is similar, but does utilize a mesh file (primarily to eliminate potential caps at the top and bottom) with its own UV mapping and initial size. If you send me a quick e-mail, I'll reply back with a copy of both the mesh file and the texture file you can use for reference to change the image.
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