Relevant system specifications: none, reproduced on three different systems running on two different OS
Hi,
I was making a HUD mod for Evochron Legacy SE on Steam when I noticed 2 bugs:
Despite being properly placed in /media/hud/, some textures are not used, no matter what: cyan.png, icon-circle180.png, icon-circle180b.png, icon-circle300.png and icon-circle300b.png. I tried placing them in /hud/, thinking their path was not updated since Evochron Legacy, but it didn't work.
Thanks for the report. Indeed, there were some leftovers from the older version that no longer apply. 'cyan.png' is no longer used, 'hud-motion.png' is now used for the motion ladder/tunnel texture. Only the larger icon-circle ('b') textures are now used for the nav map and did work properly for me when I tested them today. Just keep in mind that those textures will only appear when you deploy a sensor station or a sensor probe anyway. I have updated the customizing kit accordingly for the relevant image names and removed the line in the bracket character for the next planned update.
Thanks, hud-motion.png works like a charm, and I managed to get icon-circleXb.png to appear by overwriting the textures of the customizing kit. Don't know what was causing the bug, maybe a typo.