Evochron Legacy: hud mod Legacy
Modified hud, elements hud(MDTS,heat,inert,weapon(all,part,beam), warnings, hudtape, point).
Video:
https://youtu.be/mhgWuQgFnCI
Screenshots:
Download link:
https://yadi.sk/d/-oGaoNfG3KJwMe
[EL] Hud Mod Legacy
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- Ensign
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[EL] Hud Mod Legacy
Last edited by MasterChu on Thu Jul 27, 2017 11:29 pm, edited 1 time in total.
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Re: [EL] Hud Mod Legacy
It looked to me like you were selecting lasers and then, when your target's shields were down, you selected the particle weapon. I usually get my ship's information from the lower-left cockpit monitor ... yet the monitor in the video continues to display "ALL" as your selected weapon(s).
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- Ensign
- Posts: 26
- Joined: Sat Nov 27, 2010 9:57 am
Re: [EL] Hud Mod Legacy
At me in adjustments of management the laser is appointed to the left button of the mouse, and another on the right button of the mouse, therefore does not correspond.Marvin wrote:It looked to me like you were selecting lasers and then, when your target's shields were down, you selected the particle weapon. I usually get my ship's information from the lower-left cockpit monitor ... yet the monitor in the video continues to display "ALL" as your selected weapon(s).
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Re: [EL] Hud Mod Legacy
Nice work, clean and distinct coloring with well defined click ranges.
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- Global Moderator
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Re: [EL] Hud Mod Legacy
Tricky. And you made short work of those Vonari.MasterChu wrote:At me in adjustments of management the laser is appointed to the left button of the mouse, and another on the right button of the mouse, therefore does not correspond.Marvin wrote:It looked to me like you were selecting lasers and then, when your target's shields were down, you selected the particle weapon. I usually get my ship's information from the lower-left cockpit monitor ... yet the monitor in the video continues to display "ALL" as your selected weapon(s).
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- Ensign
- Posts: 26
- Joined: Sat Nov 27, 2010 9:57 am
Re: [EL] Hud Mod Legacy
Thanks. I'm glad that you like.Vice wrote:Nice work, clean and distinct coloring with well defined click ranges.