Updating this to 4.5
I fixed the mod launcher bug for startups.
Added a beta that isn't completely tested where you can use a minimalist cursor of various colors in whatever hud you want (if you find the stock one too in the way) it doesn't replace the nav cursor, hud one.
Also, I need testers to make SURE the music won't boot you out and crash to desktop now. Any modern machine should have enough RAM for the 500Kb/s .ogg music files.
The issue I believe stems from the Format info vendor, metatags or the sampling rates used.
Currently, some of the files were inconsistent, and still .ogg files, but had random tags, were at 22khz or were under LancerMod(SSE) as format info vendor.
Being I had no issue with things at 44khz, no metatags and Xiph.Org (Omnipresent) vendor, I have converted all files successfully to this format.
Furthermore, errors were being produced when evochron missed a file in sequence showing up in game, and it would default to main game theme music.
The installer now mixes up a bunch of the combat files and renames them, so there's no missed files, a greater variety of music you wouldn't normally hear in combat especially (since usually people explore), and the package size is the same
@robberer
Please test and ensure the issue was indeed with slightly different formats being played sequentially. With everything uniform I'm expecting no issues. The filenames should be in sequence too. If you are getting booted out still please let me know because then the above are obviously not the cause.