Hello.
I miss the sound of the phantom canon on my custom fusion particle, that low tone thumping sound, wow ...
Anyone know where can I find that sound please and how do I implement it on my custom part weeapon, if at all possible ?
(copying the gun1 - 10 in sounds maybe, not sure works for custom guns, but can't find the original sound either)
Thank you.
Cheers.
Sound of phantom canon on custom canon possible ?
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- Lieutenant Jr. Grade
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- Commander
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Sound of phantom canon on custom canon possible ?
yes you can do that.
check the customization kit readme.
as for getting hold of the original phantom cannon sound file,
you will probably have to ask vice in an email
check the customization kit readme.
as for getting hold of the original phantom cannon sound file,
you will probably have to ask vice in an email
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- Lieutenant Jr. Grade
- Posts: 55
- Joined: Thu Dec 11, 2014 1:35 pm
Sound of phantom canon on custom canon possible ?
Thank you Capt Caveman.
See you in space
See you in space
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- Lieutenant Jr. Grade
- Posts: 55
- Joined: Thu Dec 11, 2014 1:35 pm
Sound of phantom canon on custom canon possible ?
Operation success.
Add "sound" directory in main game folder and put the sound file named gunX.wav where X is the number of the gun.
Custom built fusion canon uses gun1.wav.
For another canon type, copy the same file renaming it starting at gun1.wav up to gun10.wav in the "main game folder/sounds", then delete one of those every time you start the game, when the sound reverts to default, that means you just deleted the file corresponding to your canon type.
As for the original sound of the phantom, managed to edit a sound file from the canon sound pack from Inked Michael on http://www.evochron2.junholt.se with audacity where I lowered the pitch and gain to suit my preferences.
Here is the file of the sound in case someone is interested.
[file]1014[/file]
[Edited on 2-6-2015 by Beta_ver]
Add "sound" directory in main game folder and put the sound file named gunX.wav where X is the number of the gun.
Custom built fusion canon uses gun1.wav.
For another canon type, copy the same file renaming it starting at gun1.wav up to gun10.wav in the "main game folder/sounds", then delete one of those every time you start the game, when the sound reverts to default, that means you just deleted the file corresponding to your canon type.
As for the original sound of the phantom, managed to edit a sound file from the canon sound pack from Inked Michael on http://www.evochron2.junholt.se with audacity where I lowered the pitch and gain to suit my preferences.
Here is the file of the sound in case someone is interested.
[file]1014[/file]
[Edited on 2-6-2015 by Beta_ver]