Evochron Mercenary 2.0 available...
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- Captain
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- Joined: Wed Aug 03, 2011 8:41 pm
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Sweet!!!
I'm not familiar with Steam installations, but wouldn't it be possible to just completely uninstall your previous EM (Steam) version, download EM v2.0 and install that as is? If you still have your registration key and ID, I don't see why that shouldn't work?...
\"For he today who sheds his blood with me, shall be my brother\"
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- Captain
- Posts: 1032
- Joined: Wed Aug 03, 2011 8:41 pm
- Location: Behind you
Sweet!!!
Normally your save games would be in c:/sw3dg/EvochronMercenary/, but I'm not sure how that works with Steam installations. I'm pretty sure the game retains your save game files though. But just to be sure, you should indeed back them up.
\"For he today who sheds his blood with me, shall be my brother\"
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- Captain
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- Joined: Tue Jul 20, 2010 1:07 am
- Location: Portland, OR. West Coast, USA
Sweet!!!
Just a heads-up. Not sure how it is with Steam, and I don't wanna go into a rant...but....
The game installs in two locations on your system, dependant upon a few considerations the greatest of which is how you have your hardware set up. At both locations, the folders that install are tagged "sw3dg". Inside of each of these folders is another folder tagged "Evochron Mrecenary". The game folder that WILL uninstall when you run "uninstall" on your system for the removing the game itself, is the same folder that has all the GAME info in it. Like the evo.dat files, the read-me file; the game-executeable stuff. The other sw3dg/Evochron Mercenary folder contains all of your game play/pilot profile information. Like the keydata file, pilotX.sw/.bak files, your maplog file, your ship/wpn lab templates, and etc. This folder is where the games' savedata function deposits its' gleanings as well. This folder is also the one of which you should make regular back-up copies. And, unless one commits an unfortunate act, this folder WILL NOT uninstall with the game folder when you do a wipe-n-reload. But make a back-up copy of your profile anyway. Murphy lurks....
The game installs in two locations on your system, dependant upon a few considerations the greatest of which is how you have your hardware set up. At both locations, the folders that install are tagged "sw3dg". Inside of each of these folders is another folder tagged "Evochron Mrecenary". The game folder that WILL uninstall when you run "uninstall" on your system for the removing the game itself, is the same folder that has all the GAME info in it. Like the evo.dat files, the read-me file; the game-executeable stuff. The other sw3dg/Evochron Mercenary folder contains all of your game play/pilot profile information. Like the keydata file, pilotX.sw/.bak files, your maplog file, your ship/wpn lab templates, and etc. This folder is where the games' savedata function deposits its' gleanings as well. This folder is also the one of which you should make regular back-up copies. And, unless one commits an unfortunate act, this folder WILL NOT uninstall with the game folder when you do a wipe-n-reload. But make a back-up copy of your profile anyway. Murphy lurks....
Commander
[SW] Clan Squadron Lead - Retired
Call Sign: Busch
[SW] Clan Squadron Lead - Retired
Call Sign: Busch
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- Ensign
- Posts: 8
- Joined: Thu Jun 28, 2012 9:45 am
Sweet!!!
So...finally logged into the new set up...and...how do I put this?
*points to the hole in the desk* That is where my jaw hit when I finally loaded in.
It's beautiful! Didn't think it would get better and it did! Thank you! can't wait to fly around more!
*points to the hole in the desk* That is where my jaw hit when I finally loaded in.
It's beautiful! Didn't think it would get better and it did! Thank you! can't wait to fly around more!
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- Ensign
- Posts: 6
- Joined: Tue Dec 04, 2012 11:00 am
Sweet!!!
Hi guys, well splurged out and bought the game. I have been working around a few bugs, but I have been reading the forums and having some success. I reinstalled last night and I am having a lot of fun. I spent 30 mins in the hangar just getting my spaceship sorted out!!!. Looking forward to building some more and flying some missions.
Awesome work......... Oh and the support around here is great.
Awesome work......... Oh and the support around here is great.
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- Ensign
- Posts: 23
- Joined: Wed Jul 25, 2012 7:11 am
Sweet!!!
I think the steam will never update the game ....From post: 151228, Topic: tid=10061, author=reynolds83 wrote:Im still waiting for steam to update the game. I am starting to wonder if they are even going to bother updating it. Anyone any news on this.
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- Lieutenant
- Posts: 168
- Joined: Sun Mar 30, 2008 5:33 pm
- Location: England
Sweet!!!
Not really necessary, just don't use Steam, or pay them any money. It's never been a very good service, especially their ridiculous $1 = £1 pricing, not to mention the many screw-ups with patches/expansions etc.From post: 151251, Topic: tid=10061, author=-splosives- wrote:We should all send angry emails to Gabe Newell.
As a note, you don't even need Steam. Download the game separately, grab your ID/key from Steam, and then use them to register said download. Problem solved.
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- Captain
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- Location: Behind you
Sweet!!!
I might have found a very small glitch.
I was in one of the external views (sorry but can't recall which one) when I heard a missile being fired at me from one of the hostiles. I switched back to cockpit view, saw the missile approaching but noticed it did not have the missiles indicator around it (that red-white arrow like indicator). Haven't been able to duplicate it yet, but will do so if needed.
I was in one of the external views (sorry but can't recall which one) when I heard a missile being fired at me from one of the hostiles. I switched back to cockpit view, saw the missile approaching but noticed it did not have the missiles indicator around it (that red-white arrow like indicator). Haven't been able to duplicate it yet, but will do so if needed.
\"For he today who sheds his blood with me, shall be my brother\"
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- Administrator
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Sweet!!!
At this point, please report any bugs you may find to me directly via e-mail. It'll reach me faster than way and have less of a chance of getting missed.
Not sure on that one, may have been a missed state update on that object index when the view was changed.
Not sure on that one, may have been a missed state update on that object index when the view was changed.
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- Administrator
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Sweet!!!
Here is some information for players encountering stop errors and how to fix them due to a common cause after updating to version 2.X.
A few players have reported encountering some error related stops in the game after updating to version 2.X. It usually occurs during the loading phase of the game (often in the 30-80% range). The cause may often be attributed to leaving old mod files behind that are not compatible with the new customizing systems in 2.X.
Remember that 2.X changes a lot of things with the media file system and there are new customizing options that are not compatible with version 1.X of the game. Leaving behind old mod files, especially for old cockpits and background environment graphics, can results in the game reporting an error about not being able to load/create an image, bitmap, mesh, or object. It may also just cause a CTD.
So when you upgrade to 2.X, make sure to remove any old mod folders you have remaining in the install folder before launching the game. Once you've got the game up and running, you can update the mods to work with 2.X as needed or reinstall them if they're still compatible. Refer to the revised customizing kit for details on what's new and what has changed: http://www.starwraith.com/evochronmerce ... nloads.htm
A few players have reported encountering some error related stops in the game after updating to version 2.X. It usually occurs during the loading phase of the game (often in the 30-80% range). The cause may often be attributed to leaving old mod files behind that are not compatible with the new customizing systems in 2.X.
Remember that 2.X changes a lot of things with the media file system and there are new customizing options that are not compatible with version 1.X of the game. Leaving behind old mod files, especially for old cockpits and background environment graphics, can results in the game reporting an error about not being able to load/create an image, bitmap, mesh, or object. It may also just cause a CTD.
So when you upgrade to 2.X, make sure to remove any old mod folders you have remaining in the install folder before launching the game. Once you've got the game up and running, you can update the mods to work with 2.X as needed or reinstall them if they're still compatible. Refer to the revised customizing kit for details on what's new and what has changed: http://www.starwraith.com/evochronmerce ... nloads.htm
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- Lieutenant
- Posts: 168
- Joined: Sun Mar 30, 2008 5:33 pm
- Location: England
Sweet!!!
Well, you can't expect too much, they've probably busted a gut just uploading the new file!From post: 151354, Topic: tid=10061, author=-splosives- wrote:yup, looks like steam updated it. But the screenshots and the trailer are still the same.
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- Lieutenant
- Posts: 317
- Joined: Thu Jan 19, 2012 11:15 pm
- Location: Greece
Sweet!!!
I got a bigger smile than joker....i am thrilled from the expansion so far!!!!!! Amazing new stuff so far that completely change the game....cannot wait to see what else is there......
Mr. Vice, you have done it again!!!!
Mr. Vice, you have done it again!!!!
Surf Solar.