Arvoch Alliance

Tips, tactics, and general discussion for Arvoch Alliance.
sundalo
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Post by sundalo »

Hows the multiplayer? Similar to mercenary? Sorry I haven't played the game yet.
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Post by Maarschalk »

From post: 120272, Topic: tid=8139, author=sundalo wrote:Hows the multiplayer? Similar to mercenary? Sorry I haven't played the game yet.
It is different.

I have yet to try, because I did not have time to play when the USS Server was hosting a game. The Server hosting the game has to be monitoring the missions or set the Server up to randomly select missions of the 20 available standard once for the players participating. You do not have freedom of flight as in Mercenary to fly from sector to sector. It is all strictly combat and military operations oriented so no trading no making a fortune. It is bassically like doing military missions together in a Warzone in Mercenary!....The fighting is intense the enemy can sometimes actually most of the times look overwhelming much much more then Mercenary......;):P:cool::cool::cool::cool::cool:
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Marvin
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Post by Marvin »

From post: 120270, Topic: tid=8139, author=Maarschalk wrote:I hate the last one the most!....
:cool: "Hate" is probably too strong a word ... getting so frustrated you break your joystick in half is, I think, a better description.
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Post by Maarschalk »

LOL...Marv...you know by now what the word is....it is all _ _ _ _ _ _ _ _!..........;):P:P:P:P:P:P:cool:
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Post by Fearless »

Have bought it... Looks awesome. ;)
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Marvin
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Post by Marvin »

From post: 120294, Topic: tid=8139, author=Maarschalk wrote:LOL...Marv...you know by now what the word is....it is all _ _ _ _ _ _ _ _!..........;):P:P:P:P:P:P:cool:
:cool: Not always. Denny, Starbuck and I did some co-op after Sunday's failed FFA on R1 and it was a lot easier to complete each mission. Even though we are not related in any way ... except we all speak English. And we each have a copy of AA ... and an Internet connection ... and a computer. But none of that should count as being related ... relatively speaking.
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SeeJay
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Post by SeeJay »

Is there anyway of getting rid of the trails that all ships are leaving?

They are blocking my view and I like to have a clear space when hunting for targets!

If not, could it be possible to have it as an option in the game for any update?
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Post by Maarschalk »

I like the trails, it shows me what the ships are doing!, Maybe they can be an option to turn on or off and/or have them only show when you turn on MDTS for targteting purposes!.....;):cool:
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Post by Vice »

Is there anyway of getting rid of the trails that all ships are leaving?
They are off in HUD mode one, or you can replace the images with blank ones. The folder and filenames are:

hud\\hubox-green.png
hud\\hudbox-yellow.png
hud\\hubox-red.png
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SeeJay
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Post by SeeJay »

Thx Vice.

I downloaded the ModKit for Alliance.

I can't find the pics in there. I was thinking of fading them
and see how that looks.

[Edited on 2011-12-6 by SeeJay]
\"Nothing is impossible, it only takes a bit longer!\"
\"We are not retreating, we are advancing in another direction!\"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
-8- Bzzzzzzzzz! -8- -8-
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