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Evochron Mercenary 2.808 available...

PostPosted: Mon Apr 07, 2014 6:22 pm
by Vice
Version 2.808 is now available for download. As usual, the installer can also be used to update older versions of the game. It can be downloaded here:
http://www.starwraith.com/evochronmerce ... nloads.htm

This update includes the following improvements:

- IDS scale level control can now be mapped to an axis channel input.
- Improved resolution detection systems for initial launch and Game Options menu.
- Shield array energy augment controls can now be mapped to directional HAT inputs.
- Jump drive system updated to let player select an exit velocity via throttle and IDS scale level.
- If a partial disconnect occurs in multiplayer, the game can now attempt to automatically reconnect.
- Multiplayer exit weapon fire detection now focuses only on gunfire and missiles fired at and by player.
- Additional integrity check added for player built stations in profile saving system.
- Gray sphere would appear on rare occasion after a jump drive exit, now fixed.
- Click range for down buttons in message log adjusted for better alignment.
- Multiplayer exit countdown timer duration reduced to about 5 seconds.
- Improved multiplayer partial disconnect detection system.
- Fuel tank sizes increased to 500 units from 400 units.


The server program has also been updated for this build and includes the following improvements:

- Option to auto-save the chatlog via entering a text marker as a message added (text2.dat lines 850 and 851). Can be used by server operator (no brackets) or client (entered in brackets, subject to specified admin password).

Server build 2.808 is required for compatibility with the new client build. It can also be downloaded at the link above.

Masterpiece

PostPosted: Tue Apr 08, 2014 1:52 pm
by Biscuit390
Great job as always vice, + hooray, round number for fuel storage :D

Masterpiece

PostPosted: Tue Apr 08, 2014 2:28 pm
by picommander
Yeah great and just in time! Thanks especially for IDS scale level control. I was just about programming that with bends in my x52 profile editor. :cool:

Masterpiece

PostPosted: Tue Apr 08, 2014 7:33 pm
by Eleuth
Vice,
An impressive job so far.
May I ask if it is possible to create more trees and bushes at the planet surface, or is that difficult?

Regards,

Eric

Masterpiece

PostPosted: Wed Apr 09, 2014 9:12 am
by -splosives-
Looks like my request made it to the patch, thanks for that.

Masterpiece

PostPosted: Wed Apr 09, 2014 10:36 am
by Rubber Chicken
Yes, some very cool features added to this one. :cool:

Masterpiece

PostPosted: Thu Apr 10, 2014 5:33 am
by Iron man
Awesome thank you for everythings. :)

Masterpiece

PostPosted: Thu Apr 10, 2014 2:04 pm
by ixtern
Mercenary is alive and better with every new version. Thanks, Vice.

Masterpiece

PostPosted: Thu Apr 24, 2014 10:44 pm
by Vice
A minor update is now available for download, it resolves a rare issue on systems where DirectX reported to the game that the desktop resolution was not available for use in 3D gaming, which would result in an error message displayed by the game. In the update, the game can detect this condition/limitation and work around it by attempting to enable other detected resolutions automatically.

This update isn't required, it's just available if anyone else encounters the issue when they try to launch the game. Same download link as above.

Masterpiece

PostPosted: Fri Apr 25, 2014 9:44 am
by GearTight
I really need to get back into this game. Thanks, Vice! :D

Masterpiece

PostPosted: Fri Apr 25, 2014 3:20 pm
by Rubber Chicken
[rrquote=169269&tid=11322&author=GearTight]I really need to get back into this game. :D[/rrquote]

Please do! :) Ceti Alpha V mp server is currently building a decent-sized group of regulars - many of whom are new or returning. The more the merrier. :cool:

Masterpiece

PostPosted: Mon May 05, 2014 4:13 am
by Deanus