Evochron Mercenary 2.708 available...
Posted: Mon Jul 08, 2013 4:34 pm
Version 2.708 is now available for download. As usual, the installer can also be used to update older versions of the game. It can be downloaded here:
http://www.starwraith.com/evochronmerce ... nloads.htm
This update includes the following improvements/fixes:
- Faster pre-generated planet terrain building system added.
- Systems with intermittent read/write hard drive reliability problems could encounter an error 105 during loading at around 30-50%, new loading processes implemented to reduce error potential on such systems by generating more content in memory.
- Minor issue with message log shadow resulting in mismatched alignment when no lines of data are contained fixed.
- Using station detonators in single player could result in the flight timer being reset, now fixed.
- Terrain walker HUD elements could remain behind after being destroyed, now fixed.
- Excessive price variations for commodities sold from planet cities fixed.
- Several minor bug fixes.
http://www.starwraith.com/evochronmerce ... nloads.htm
This update includes the following improvements/fixes:
- Faster pre-generated planet terrain building system added.
- Systems with intermittent read/write hard drive reliability problems could encounter an error 105 during loading at around 30-50%, new loading processes implemented to reduce error potential on such systems by generating more content in memory.
- Minor issue with message log shadow resulting in mismatched alignment when no lines of data are contained fixed.
- Using station detonators in single player could result in the flight timer being reset, now fixed.
- Terrain walker HUD elements could remain behind after being destroyed, now fixed.
- Excessive price variations for commodities sold from planet cities fixed.
- Several minor bug fixes.