Arvoch Aliance Mission 10

Tips, tactics, and general discussion for Arvoch Alliance.
Maarschalk
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Arvoch Aliance Mission 10

Post by Maarschalk »

Has any one been able to complete mission 10 in SP mode in Arvoch Aliance?

I tried it many times and the results so far have been the same as trying to land on Earth!......LOL...;):P:P:P:P:P

Also if you use only one profile and you get to mission 10 and you fail it 2 times in a row you go back to mission 9.

And if you make a copy of your Pilot0.sw file and use that to finish mission 10 and you fail mission 10 twice then you go back to mission 8 with that profile.....:o:o:o:o:o

Mission 10 is an escort mission to a jumppoint. You have 2 squadrons under your command each consisting of 4 ships and you have to escort the fleet to the jump point and you have 12 minutes to return to the carrier so you can jump to the next waypoint mission with the fleet. The amount of Vonari are overwhelming!....I guess this one mission is meant for multiplay.
Any one any luck doing this one solo? Can not get to mission 11 unless I find a multiplay Server to finish this one with the help of a few players. How does the Campaign work in MP? Does every one joining have to be at the same mission 10 of the campaign to finish it? or how do you skip 10 to do 11?

[Edited on 11-21-2011 by Maarschalk]
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Arvoch Aliance Mission 10

Post by 49rTbird »

If I tell you how to do it will you tell me how to land on Earth? Just kidding (sort of)!:D:P:P:D I can't remember how I did that anyway:(! Stand by and someone will answer your question.:)
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Arvoch Aliance Mission 10

Post by Dingo »

Not hard in SP really. At least if you notice that you and your wingmen can all reload missiles by docking at the carrier. It may be kind of cheap to unload all missiles, dock, unload all missiles, dock. But it is effective :D

You can also just go spawn camp the waypoint which is where the enemies spawn in.

I dont remember how hard it was to begin with, but I remember in beta thinking it was really tough until it became really easy. I think I didnt really die until mission 12. then i died a LOT. a LOT. oh mission 12 i still hate you.

Oh, and wingmen formation seems to make a big difference. wedge and Curve perform much better than the default bunched formation. IDK why.

[Edited on 11-21-2011 by Dingo]
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Marvin
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Arvoch Aliance Mission 10

Post by Marvin »

:o That's one of the few missions where I can't order my squadron to loiter at a distance so I can drag a few Vonari away from the pack and toward total destruction. So I took Dingo's advice and kept ordering my guys to repair and reload. Then followed them into the hangar bay to do the same for my own ship.
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Arvoch Aliance Mission 10

Post by Maarschalk »

I tried reloading missiles, I tried different formations, different command strategies, waiting with an ambush at the spawning points....etc....etc....etc...!:P

When I tell all ships to reload the Vonari go off and start all shooting at the carrier even if I had pulled them away!
and when I'm done reloading missiles all my squadrons are distroyed and I'm the only one left fighting 20 Vonari all surrounding the Carrier and shooting at it.....:P
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Arvoch Aliance Mission 10

Post by Maarschalk »

OK, I got through mission 10 and 11....and I thought 10 was though! I failed this mission at least 20 times.

From blowing up the friendlies by mistake and or seeing the fleet jump away without the escort to beeing the sole survivor.....LOL....and now I tried mission 12 already 4 times and did not even make a scratch in the Enemy structure and I thought solving landing on Earth in EM was impossible!.....;):P:P:P:P:P

[Edited on 11-22-2011 by Maarschalk]
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Marvin
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Arvoch Aliance Mission 10

Post by Marvin »

From post: 120133, Topic: tid=8165, author=Maarschalk wrote:...and now I tried mission 12 already 4 times and did not even make a scratch in the Enemy structure....
:cool: Is that the one where you're awakened from a sound sleep and told to defend the fleet from a sneak attack already in progress? :o
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Arvoch Aliance Mission 10

Post by Dingo »

From post: 120141, Topic: tid=8165, author=Marvin wrote:
From post: 120133, Topic: tid=8165, author=Maarschalk wrote:...and now I tried mission 12 already 4 times and did not even make a scratch in the Enemy structure....
:cool: Is that the one where you're awakened from a sound sleep and told to defend the fleet from a sneak attack already in progress? :o

nope. it's the planetary base-strike.
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Arvoch Aliance Mission 10

Post by Maarschalk »

Nope, it is the one where you suppose to destroy a Vonari Station/Structure they are building on the Surface of Planet Arvoch. Darn it where are those Station Detonators or Fulcrum Torpedos when you need one!
Managed so far to only scratch some paint of the Sation/Structure.....;):P:cool:
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Arvoch Aliance Mission 10

Post by Marvin »

:cool: That's what I like about AA ... the need to use real tactics. I put my squadron in orbit and dragged the Vonari fighters away from the station a few at a time. You have forever (or, at least until the carrier leaves the sector). So, I kept at it until there was nobody left to defend ... and my entire squadron was in good shape for the attack. (Also, you can drag the Vonari around to the opposite side of the planet and then use afterburner to get back into position before the enemy can figure out how you've suckered them.)

[Edited on 11-22-2011 by Marvin]
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Arvoch Aliance Mission 10

Post by 49rTbird »

Maybe we need to add the ******SPOILER ALERT****** to some of these posts so as to not spoil it for some.:)
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Arvoch Aliance Mission 10

Post by Marvin »

:cool: Done. ;)
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Arvoch Aliance Mission 10

Post by Maarschalk »

OK, once you know the solution all becomes easy.....LOL....I'm at mission #16 now....mission #15 was very cool!........Nope I'm not going to give any spoilers about this one!....:P:P:P:P:P
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