Multiplayer in Arvoch Alliance SE...

Tips, tactics, and general discussion for Arvoch Alliance.
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Vice
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Multiplayer in Arvoch Alliance SE...

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Multiplayer in Arvoch Alliance SE

Multiplayer in Arvoch Alliance SE is initialized and managed in-game, rather than externally. This is due to the event driven gameplay structure and player (host) controlled parameter selection. So no server programs are needed or used as with the Evochron series. The host is part of the game and selects the campaign mission, battle mode, environment, time/kill limit, and/or the AI ships involved in the combat scenario. They also control when the mission/battle starts and when it ends. As a result, multiplayer is entirely 'on demand' and the host controls the various stages and conditions of gameplay in real time.

The process is pretty simple. The host starts the game, selects multiplayer, connects to their local network device, selects the hosting mode, then loads into the main lobby screen. Once the host is in the lobby screen, other players can join. The host can select parameters at any time while in the lobby. For team-vs-team modes, the host can assign players to teams or each player can select the team they want on their own. Once the campaign mission or battle parameters and other desired parameters have been selected, the host can click on 'Launch' to start. All players will then enter the game. Players will then exit back to the lobby once the campaign mission is complete or selected battle limit(s) achieved.

For internet multiplayer, a host may need to open/forward ports if they are using a router/NAT since they control the session through their connection. Joining players won't generally need to forward or open ports, only the host needs to if they are hosting over the internet in order to allow other players to connect to their session. Hosting other players over a LAN won't generally require port forwarding either. If you are using a router and need to forward/open ports, the needed ports are 28888 TCP and 28889 UDP.


Here are some additional details and information:

- If you play Arvoch Alliance on a LAN with other players connecting wirelessly, it's best to have the host connect to the router directly via ethernet rather than wireless for maximum performance and stability.

- Have the player with the most powerful system and highest performing internet/network connection host the game.

- For more information, instructions are available here: https://www.starwraith.com/arvochallian ... readme.htm
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3D Space Flight and Combat Simulations
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