Can i MOD / Erase the Boxes around the target?

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_-Caleb-_
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Can i MOD / Erase the Boxes around the target?

Post by _-Caleb-_ »

Hola.

I want change / erase the ship boxes for the SW4 MOD, is possible? I can't see nothing in the Custom Kit..

Im talking about this boxes:

Image

Regards
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Vice
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Can i MOD / Erase the Boxes around the target?

Post by Vice »

Yes, just insert blank textures using these filenames in the \\hud folder:

- hudbox-green.png
- hudbox-yellow.png
- hudbox-red.png
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3D Space Flight and Combat Simulations
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Can i MOD / Erase the Boxes around the target?

Post by _-Caleb-_ »

From post: 164198, Topic: tid=10966, author=Vice wrote: Yes, just insert blank textures using these filenames in the \\hud folder:

- hudbox-green.png
- hudbox-yellow.png
- hudbox-red.png
Hola.

Thanks a lot Vice!

I've made some tests with the resources of the Custom Kit:

A sample: [img=1024x768]http://cadetesdelespacio.es/Imagenes/boxesnew.jpg[/img]

U like?

I think: Those markers with arrow form are intuitives for the player. For follow the route of a ship.

Regards!
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Can i MOD / Erase the Boxes around the target?

Post by _-Caleb-_ »

EDITED.

Only need paint with black the image.

[Edited on 9-12-2013 by AdamSelene]
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Can i MOD / Erase the Boxes around the target?

Post by Vice »

That file doesn't exist, nor would it work very well even if there were additional rendering surfaces for it since it's not flat and has variable perspective relative to the camera. Only the illumination (emissive) layer is available for those objects.
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Can i MOD / Erase the Boxes around the target?

Post by _-Caleb-_ »

From post: 164337, Topic: tid=10966, author=Vice wrote: That file doesn't exist, nor would it work very well even if there were additional rendering surfaces for it since it's not flat and has variable perspective relative to the camera. Only the illumination (emissive) layer is available for those objects.
Hola.

Right, in the last try i can see a "shadow" and i think in a shadow file. But maybe i forgot paint with black the only-one pixel in the image... now works fine... Thanks
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