>>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<

Tips, tactics, and general discussion for Evochron Legacy.
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DaveK
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>>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<

Post by DaveK »

Note: The original idea for a thread bringing all of the resources for EM together in one place was conceived by Viper. He did the time consuming compilation, checking and design of the thread. For a significant time he maintained the thread as well, ensuring that it was kept up-to-date. He is no longer able to spare the time it needs and I have volunteered to take over the maintenance. All credit goes to him!

[align=center]Greetings to all new Evochron Mercenary players and welcome back to more experienced folk!![/align]

[align=center]First off, welcome to the EM community, we're very happy to have you join us![/align]

Like many others before you, you have decided to buy what we think is one of the best sandbox space-sims out there - Evochron Mercenary; if you are trying out the demo we hope you choose to stick around. When you start the game and enter space for the first time, you will find yourself in a most beautiful, but huge environment. The 'EvoVerse', as we sometimes refer to it, is a vast three dimensional space, the possibilities endless and the technologies intriguing. At first, some things might (actually, they probably will!!) seem a bit overwhelming to you, and you will more than likely run into situations of which you're not sure how to deal with. Don't worry, each and every one of us has been where you are now.

The answers to your questions can be found on these forums, which hold a wealth of information on all kinds of topics. There are also a couple of community driven off-site places where you can find a lot of incredibly helpful information, particularly the website generously hosted by SeeJay). Of course you can make a post and ask other players for help with your question, but there is a good chance someone else has already experienced the same problem once before and already made a post about it. It may be hard for you to find the correct post though, or find the information you are looking for on one of the community made sites.

This is where this post may prove useful. We have collected what we feel are the most useful topics and informative (off-site) content for new players, and put together the index you see below.

The links in the index below refer to different topics, YouTube video's, community-driven offsite content, (video) tutorials, community made mods, and more useful content. Simply click on the link to be taken to the relevant topic or offsite item.

[align=center]Please note that the information below pertains to Evochron Mercenary only, and not to any of the other SW3D Games.[/align]


Moderation notes:

If you find another post on the forum which you think should be included in the list below, please post the link in a reply to this thread and I will review it. I would also appreciate it if you would U2U me if possible so that I don't miss any important alerts!! I will update this post when new useful topics arise.

This post will remain open so I can edit its contents when need be, and people can post new links. You are welcome to leave comments, suggestions and feedback regarding this thread itself in a reply.

However, please do not post any actual game related questions in this thread if you find your particular question not answered by any of the information below. Instead, please post your question in a relevant thread on the forum, or create a new thread in the appropriate section. This way we keep this thread as clean as possible and purely as the reference tool it is intended to be.



[align=center]------------------------
>>> WARNING <<<
------------------------

Some of the posts and items linked in the index below will contain spoilers. They may reveal some of the secrets of the game. Read at your own risk.
Some of the information may not be 100% applicable to versions 2.xx (also known as the Expansion). I have listed these items in italic for easy recognition.
[/align]

[Edited on 2-10-2013 by DaveK]


[Edited on 21-11-2013 by DaveK]

[Edited on 5-3-2014 by DaveK]
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Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
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>>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<

Post by DaveK »

From post: 128236, Topic: tid=8676, author=Viper wrote:Update log (content added after initial post):
  • 1-29-2012:
    • Community mods, divided by category.
    • DaveK's 'Just how fast can I go? - Experiments in Engine Performance' guide.
    • Server info list.
    • 'Triple Monitor (using SoftTH) and Evochron Mercenaries, by BvP'.
    • Individual links to the training video's from the SW3D Games Youtube channel as well as all the individual gameplay tutorials from Mecingo's 'Evochron Mercenary' Youtube channel.
  • 1-30-2012:
    • Atollski's Navdata tool.
    • [QC] The Third Universe server added
    • Archys Portal [Aus] server added
    • [GER] SGB PUBLIC server added
  • 1-31-2012:
    • Mod managers: JSGME Mod manager for EM, and explanation, by BvP.
    • Explanation on distance units and speed units used in game, by Vice and SeeJay.
    • 'Legends of Evochron' server added.
    • Flora mod (Realistic HD surface vegetation, several versions), by warsign.
  • 2-1-2012:
    • [SPQR] Ignominia Imperium server added.
  • 2-3-2012:
    • RAM Memory aids:
      • Large Address Aware memory utility, by Mojo
  • 2-20-2012:
    • Viper's HUD and Dashboard, by Viper
    • Star Trek HUD, by FinalFrontier
    • Rain and chatter sounds, by Bashop
  • 11-30-2012:
    • Explained: Embedding Youtube Videos on the forum, by Viper
  • 12-6-2012:
    • Complete first post overhaul (overdue maintenance)
    • Ceti Alpha V server added
    • The Navigation Console tutorial by Marvin added
    • EM Expansion Checklist by Marvin added
    • SX3 Ship Mod for EM v2.x added
  • 12-7-2012:
    • Silicum V2 HUD & Interface modification by Viper added
  • 12-11-2012:
    • Olympus Prime added to server list
  • 12-12-2012:
    • Cylon Raider mod by capt_cronic moved to EM v2.x compatible
    • SilicuMAX CP/HUD/UI (EM v2.X) by 8rennus added
    • SilicuMAX (BLUE) CP/HUD/UI (EM v2.X) by 8rennus added
    • (No) Sound in Space v2.5 (EM v2.X/AA) by 8rennus added.
  • 12-20-2012:
    • A number of fanfic items added:
      • Fancy writing evoverse FanFic but not sure how to start . . . . ?, by DaveK
      • The Story of Cindy, by cindy
      • First Fan Fiction, by oni14128
      • The Legionnaire, by Kikoni
      • The Merc's Mill's regular's table, by viciarg
  • 12-24-2012:
    • High Resolution Nebula (EM v2.X), by 8rennus added
  • 12-26-2012:
    • [Community Project] Custom ships and textures, by the community added
[Edited on 12-26-2012 by Viper]
Other Resources:

[*]IMG Library
[*]Tutorials
[*]Downloads
[*]IMG Quest Help
[*]Performance / Equipment
[*]Asteroid Caves
[*]Asteroid Fields
[*]Black Holes
[*]Carriers
[*]Cities
[*]Containers
[*]Gates
[*]Moons
[*]Nebula Clouds
[*]Planets
[*]Scenery Objects
[*]Snapshots
[*]Stars
[*]Stations
[*]Stations Construct
[*]Trade Routes
[*]Uncharted Gates
[*]Uncharted Planets
[*]Uncharted Stations
[*]Wormholes
Callsign: Incoming
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Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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DaveK
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>>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<

Post by DaveK »

What the punters said about Viper's efforts!! :D
From post: 127291, Topic: tid=8676, author=FinFoxx wrote:Awesome work viper, thumbs up :cool:
From post: 127293, Topic: tid=8676, author=EU_NL wrote:Sticky it, great info! +1 EU_NL
From post: 127297, Topic: tid=8676, author=MiaZ wrote:Excellent work organizing this!!:cool: Thanks for getting this organized, I'm sure lots of new and old pilots will be thanking you.
From post: 127309, Topic: tid=8676, author=DaveK wrote:What an excellent resource - if we wern't addicted to the game, we'd be out taking over the World! :P:P:P

Well done for creating this Viper! :)
From post: 127310, Topic: tid=8676, author=Maarschalk wrote:Excelent Viper, weldone.....;):cool::cool::cool::cool::cool:
From post: 127311, Topic: tid=8676, author=Busch wrote:Kudos, Viper! Very well done! :cool::cool:
From post: 127326, Topic: tid=8676, author=Marcellus wrote:Sticky up and ready for business! Gratz on putting this up Viper!:)
From post: 127379, Topic: tid=8676, author=SeeJay wrote:Excellent work Viper.
From post: 127720, Topic: tid=8676, author=Flying Brick wrote:Great job, Viper! :)
From post: 132008, Topic: tid=8676, author=xander1987 wrote:Thanks this is going to help me a lot!!!!! :P
From post: 140530, Topic: tid=8676, author=NameemaN wrote:I'm new to this game type entirely and this has been really helpful thank you.
:)
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Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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>>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<

Post by DaveK »

A request to all MP Server Operators: could you please update your server details on Vice's thread 'Server Roster and Information' . . .

http://www.starwraith.com/forum/viewtopic.php?t=3744
From post: 44676, Topic: tid=3744, author=Vice wrote:Server operators:

If you run a long term server, please post the details of your server in this thread so other players can keep track of who runs each one and any rules that apply. The following format would be a good template:

Server Name:
Owner (forum profile name):
Operation Times (if applicable):
Specs:
Rules:

No replies or comments please, only one post per server by the owner (so they can update their server details as needed later on).
Thanks :)
Callsign: Incoming
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Life is like a sewer... what you get out of it depends on what you put into it. - Bob Newhart
Hell is being in a pure platinum asteroid field... with a diamond mining beam
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