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Author: Subject: >>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<
Viper
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[*] posted on 1-29-2012 at 11:52 AM
>>> NEW [EM] PLAYERS: Guides, Tutorials and Other Useful Information <<<



Hello new Evochron Mercenary player!



First off, welcome to the EM community, we're happy to have you!

Like many others before you, you have decided to buy what we think is one of the best space-sims out there - Evochron Mercenary, or try out the demo.
When you start the game and enter space for the first time, you will find yourself in a most beautiful, but huge environment. The 'EvoVerse', as we sometimes refer to it, is vast, the possibilities endless and the technologies intriguing. At first, some things might seem a bit overwhelming to you, and you will more than likely run into situations of which you're not sure how to deal with. Don't worry, each and every one of us has been where you are now.

The answers to your questions can be found on these forums, which hold a wealth of information on all kinds of topics. There are also a couple of community driven off-site places where you can find a lot of incredibly helpful information. Of course you can make a post and ask other players for help with your question, but there is a good chance someone else has already experienced the same problem once before and already made a post about it. It may be hard for you to find the correct post though, or find the information you are looking for on one of the community made sites.

This is where this post may prove useful. We have collected what we feel are the most useful topics and informative (off-site) content for new players, and put together the index you see below.

The links in the index below refer to different topics, Youtube video's, community-driven offsite content, (video) tutorials, community made mods, and more useful content. Simply click on the link to be taken to the relevant topic or offsite item.

Please note that the below information pertains to Evochron Mercenary only, not to any of the other SW3D Games.



Moderation notes:
If you find another post on the forum which you think should be included in the list below, please post the link in a reply to this thread and I will review it.
I will update this post when new useful topics arise. You can keep track of the updates by viewing the Update log.
This post will remain open so I can edit its contents when need be, and people can post new links. You are welcome to leave comments, suggestions and feedback regarding this thread itself in a reply.
However, I will ask not to post any actual game related questions in this thread if you find your particular question not answered by any of the information below. Instead, please post your question in a relevant thread on the forum, or create a new thread in the appropriate section.
This way we keep this thread clean and purely as the reference tool it is intended to be.



------------------------
>>> WARNING <<<
------------------------

Some of the posts and items linked in the index below will contain spoilers. They may reveal some of the secrets of the game. Read at your own risk.
Some of the information may not be 100% applicable to versions 2.xx (also known as the Expansion). I have listed these items in italic for easy recognition.





[Edited on 12-29-2012 by Viper]




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thumbup.gif posted on 1-29-2012 at 12:50 PM


Awesome work viper, thumbs up :cool:




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[*] posted on 1-29-2012 at 01:12 PM


Sticky it, great info! +1

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[*] posted on 1-29-2012 at 02:41 PM


Excellent work organizing this!!:cool:

Would this be the right place to list available Mods
and where to download them also?



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[*] posted on 1-29-2012 at 04:23 PM


What an excellent resource - if we wern't addicted to the game, we'd be out taking over the World! :P:P:P

Well done for creating this Viper! :)




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[*] posted on 1-29-2012 at 04:25 PM


Excelent Viper, weldone.....;):cool::cool::cool::cool::cool:



Arvoch Alliance Stat:



Evochron Legends Stats:



Evochron Mercenary Stats:



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[*] posted on 1-29-2012 at 04:29 PM


Kudos, Viper! Very well done! :cool::cool:



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[*] posted on 1-29-2012 at 04:50 PM


Sticky up and ready for business! Gratz on putting this up Viper!:)





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[*] posted on 1-29-2012 at 08:49 PM


Excellent work Viper.

I have added a new link from Mecingo here:
http://evochron.junholt.se/menus/tutorials.htm

How to destroy a Capitol Ship.
Thanks Mecingo. Great job.




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http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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[*] posted on 1-29-2012 at 09:05 PM


I can't see the tutorial listed there, SeeJay. The link you posted just points to the general tutorial index on your site, in which there is no such tutorial as of yet.
Has Mecingo made the same post on these forums? I have done a search but couldn't find anything related, so I can't add anything to the index yet.

[Edited on 1-29-2012 by Viper]




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[*] posted on 1-29-2012 at 09:17 PM


Quote: Originally posted by Viper  
I can't see the tutorial listed there, SeeJay. The link you posted just points to the general tutorial index on your site, in which there is no such tutorial as of yet.
Has Mecingo made the same post on these forums? I have done a search but couldn't find anything related, so I can't add anything to the index yet.

[Edited on 1-29-2012 by Viper]


Yes, the link is there in one of the boxes under Videos the last one in the list called: Combat-Capital Ship: How to destroy a capital ship!....;):cool:

[Edited on 1-29-2012 by Maarschalk]




Arvoch Alliance Stat:



Evochron Legends Stats:



Evochron Mercenary Stats:



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[*] posted on 1-30-2012 at 06:49 AM


:cool: Could you add Atollski's Navdata mod to your list of navigation aids?



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[*] posted on 1-30-2012 at 07:32 PM


:cool: Both links still work. The main one goes to Atoll's MediaFire account ... and the files are listed there for DL.



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[*] posted on 1-30-2012 at 09:26 PM


Great job, Viper! :)
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[*] posted on 2-1-2012 at 07:20 PM


Update log (content added after initial post):

  • 1-29-2012:
    • Community mods, divided by category.
    • DaveK's 'Just how fast can I go? - Experiments in Engine Performance' guide.
    • Server info list.
    • 'Triple Monitor (using SoftTH) and Evochron Mercenaries, by BvP'.
    • Individual links to the training video's from the SW3D Games Youtube channel as well as all the individual gameplay tutorials from Mecingo's 'Evochron Mercenary' Youtube channel.

  • 1-30-2012:
    • Atollski's Navdata tool.
    • [QC] The Third Universe server added
    • Archys Portal [Aus] server added
    • [GER] SGB PUBLIC server added

  • 1-31-2012:
    • Mod managers: JSGME Mod manager for EM, and explanation, by BvP.
    • Explanation on distance units and speed units used in game, by Vice and SeeJay.
    • 'Legends of Evochron' server added.
    • Flora mod (Realistic HD surface vegetation, several versions), by warsign.

  • 2-1-2012:
    • [SPQR] Ignominia Imperium server added.

  • 2-3-2012:
    • RAM Memory aids:
      • Large Address Aware memory utility, by Mojo

  • 2-20-2012:
    • Viper's HUD and Dashboard, by Viper
    • Star Trek HUD, by FinalFrontier
    • Rain and chatter sounds, by Bashop

  • 11-30-2012:
    • Explained: Embedding Youtube Videos on the forum, by Viper

  • 12-6-2012:
    • Complete first post overhaul (overdue maintenance)
    • Ceti Alpha V server added
    • The Navigation Console tutorial by Marvin added
    • EM Expansion Checklist by Marvin added
    • SX3 Ship Mod for EM v2.x added
  • 12-7-2012:
    • Silicum V2 HUD & Interface modification by Viper added

  • 12-11-2012:
    • Olympus Prime added to server list

  • 12-12-2012:
    • Cylon Raider mod by capt_cronic moved to EM v2.x compatible
    • SilicuMAX CP/HUD/UI (EM v2.X) by 8rennus added
    • SilicuMAX (BLUE) CP/HUD/UI (EM v2.X) by 8rennus added
    • (No) Sound in Space v2.5 (EM v2.X/AA) by 8rennus added.

  • 12-20-2012:
    • A number of fanfic items added:
      • Fancy writing evoverse FanFic but not sure how to start . . . . ?, by DaveK
      • The Story of Cindy, by cindy
      • First Fan Fiction, by oni14128
      • The Legionnaire, by Kikoni
      • The Merc's Mill's regular's table, by viciarg

  • 12-24-2012:
    • High Resolution Nebula (EM v2.X), by 8rennus added

  • 12-26-2012:
    • [Community Project] Custom ships and textures, by the community added


[Edited on 12-26-2012 by Viper]




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[*] posted on 2-2-2012 at 05:12 AM


:cool: Two observations:

  • Quite a few of us either didn't read the Notes at the bottom of your first post (me included) or it was simply ignored.

  • Dingo, as the newest Admin to the forum, should take the bull by the horns and sticky this topic.





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[*] posted on 2-2-2012 at 05:14 AM


Quote: Originally posted by Marvin  
:cool: Two observations:

  • Quite a few of us either didn't read the Notes at the bottom of your first post (me included) or it was simply ignored.

  • Dingo, as the newest Admin to the forum, should take the bull by the horns and sticky this topic.




waaay too late buddy. I stickied it the first day it went up.:)




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[*] posted on 2-2-2012 at 05:17 AM


:o I need a brake. Er, break. Ummm ... both.



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[*] posted on 2-2-2012 at 10:11 AM


Quote: Originally posted by Marvin  
:cool: Two observations:

  • Quite a few of us either didn't read the Notes at the bottom of your first post (me included) or it was simply ignored.

Thanks for the feedback Marvin; you're probably not the only one who missed it. I'm afraid the post has turned out to be a bit larger than I first had in mind.

I'll move the Notes more to the top, I hope that will be better.




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[*] posted on 2-2-2012 at 10:39 AM


I could see in the beginning this was going to be a lot of work.
Thanks for getting this organized, I'm sure lots of new and old pilots will be thanking you.
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[*] posted on 2-2-2012 at 01:29 PM


I certainly hope so.
Most of the work is done now though, it's just a matter of maintaining it and keeping it up to date. If the posts grows beyond reasonable sizes (which it is about to do) I will consider another format to retain legibility. Possibly a spoiler bbcode-like idea, if we had that.




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[*] posted on 2-3-2012 at 05:02 AM


:cool: Or you could add a Table of Contents at the top, with links to each chapter. Like Vice does with his on-line Readme files.



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[*] posted on 2-3-2012 at 10:27 AM


That would be a good idea, but I don't know what the HTML code is for making the page scroll down a specific number of lines when you click on one of those links. I'll look it up though. Since HTML can be used on this forum, it might be the best way to go.



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[*] posted on 2-3-2012 at 10:36 AM


Hey Viper.

This is probably how you would do it: (On a webpage at least)
The Link: *a href="#1"**Chapter X*/a** (* = < and ** = >)

Destination: *A name="1"** */a**Chapter X (* = < and ** = >)

Had to use the * and ** to avoid creating a link LOL!;)

Hope that solves it for you.


[Edited on 2012-2-3 by SeeJay]




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"We are not retreating, we are advancing in another direction!"


http://evochron.junholt.se (Old)
http://www.evochron2.junholt.se (New)
http://mercenary.junholt.se (Map)
http://www.junholt.se/evoschool/index.htm (No spoilers)
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[*] posted on 2-7-2012 at 12:43 AM


Quote: Originally posted by SeeJay  
Hey Viper.

This is probably how you would do it: (On a webpage at least)
The Link: *a href="#1"**Chapter X*/a** (* = < and ** = >)

Destination: *A name="1"** */a**Chapter X (* = < and ** = >)

Had to use the * and ** to avoid creating a link LOL!;)

Hope that solves it for you.
I'm sorry I seemed to have completely missed your reply here.

Thank you for the instructions. I will give it a go when it is needed.




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