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Author: Subject: X3: Reunion
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[*] posted on 10-27-2005 at 04:10 PM


I've been reading comments from players who have just received their copies and it seems like that is correct, no cockpits. Ouch! That was one of the highlights of the previous game and added to the immersion. There also seems to be some nasty bugs with sound chopping, crashes to the desktop, missing joystick support, and poor performance on pretty powerful systems. I certainly want to support the genre, so I'll still be getting a copy and will be waiting for the patches to fix the problems.



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[*] posted on 10-27-2005 at 06:30 PM


:(!!!BUMMER!!!:(
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[*] posted on 10-28-2005 at 12:11 PM


I just read that patch 1.2 is avaible and fix the sound, joystick and performace problems. And a patch 1.3 comes in november and should bring a better performance too...

If you have your copy vice could you please tell us / me you first impressions? Also any other who have a copy, please!

Thx.

Greets,
Daniel

[Bearbeitet am 28-10-2005 von d_k_k_y]
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[*] posted on 10-28-2005 at 12:25 PM


Well, this kind of thing becomes to a egosoft "standard procedure" because when X2 was released, it was released with several bugs...

i donīt will buy the game until the patch and the problems are fixed.

I donīt agree in pay for a unplayable and unfinished game.




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[*] posted on 10-28-2005 at 03:14 PM


Well, I think it's a huge shame that they release an 'buggy' game. This 'procedure' necked many games...

But RobotB9, I think that 'dependant' developers have a deadline, and then they'll have to release. You could say "well work harder" - some developers SLEEP at work during programming when nearing the deadline.

Believe me, they did their best and are now patching what didnt fit into their timeframe. However, with the publishers still trying to make unacceptable amounts of profit from games (okay, part of the price is okay, but most games could cost about $30 and publishers would make a profit still) and the extremely unpredictable quality of games I think 'buggy' games is a shame. It's the publishers that are the 'evil' side.




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[*] posted on 10-28-2005 at 03:42 PM


OK, tha_rami . I understand you point of view, but we are just a customers and consumers, and we can only buy or not buy "something". In specific case of computers game, i donīt have nothing against a patchs, but at last, when a game are released, itīs must be playable in your computer machine (A few bugs are aceptable and normal),if your system meet the minimum requirements.

I donīt know about X3 (except the foruns comments), but X2 release was a "FIASCO" (disappointment) for some machines and videocards , including my computer...




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[*] posted on 10-28-2005 at 05:25 PM


Okay, well that's 100% agreed. Games should meet their minimum requirements and support the widest range of videocards possible. Bugs aren't a good thing, but I think (some) bugs is reasonable... Developers have pressure enough on their backs.

If the game becomes unplayable due to the bugs - then they shouldn't have released it. There are some recent and less recent examples, I think the biggest 'buggy' example is Sin - great shooter, but when the patches were released the reviews had already criticized it to the ground...




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[*] posted on 11-1-2005 at 04:51 AM


I've been reading through the (now huge) tech support mess over X3 on the Egosoft forums (visit http://www.egosoft.com/x3/forum/viewforum.php?f=65 for details). I've read that X3 uses the StarForce copy protection system, which installs hidden drivers and changes certain properties in Windows that make your PC much more vulnerable to trojans and viruses. It also hooks itself into Windows so it can't be removed without a special utility available only from StarForce, plus it apparently is causing a lot of system instabilities (BSOD's, crashes, freezes, etc.) due to the way it alters certain settings in Windows. I've heard of problems like this with StarForce before and other games using the system have had their user bases report similar issues. I have decided to wait on buying the game until I know more about this. Anyone know additional details about this? Anyone have the game and encountered any performance or reliability problems after installing it?

[Edited on 11-2-2005 by Vice]




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[*] posted on 11-1-2005 at 05:39 AM


I can't remember where I found this removing tools of starforce, but it was not from starforce website. But the little program seems to comming from starforce themself, then I read the information on the file.

The file "sfdrvrem" I download from a website that is against you can't remove starforce, in case you get BSO after installed X2 or X3. that problem seems to been solved in X3 as fare I have read.

Just waiting for X3 to be released in Denmark and maybe to path 1.3 is released as well.

Edit just found that you can download removing tools from starforce website and even a update tools.

http://www.star-force.com/protection/users/

[Edited on 11-1-2005 by L_B_P]

[Edited on 11-1-2005 by L_B_P]




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[*] posted on 11-1-2005 at 06:03 AM


Will the game still work with SF removed though?



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[*] posted on 11-1-2005 at 08:17 AM


You have to try... this is the official statement from Egosoft:


Quote:

The copy protection system used is Star-Force. If you have problems with it then you should first try updating your drivers using the Star-Force Driver Update.

If you are still having problems then you should contact Star-Force directly for advice on your specific issues. Remember to mention the game you have, your hardware including your DVD drive model, and the error message or location in which the copy protection problem occurred.

Please only contact Star-Force for errors that occur during the disk check or those that bring up a protection system error message.

Anyone who wishes to remove Star-Force entirely from their system for any reason should use the Star-Force Removal Tool. Obviously removing it may prevent you from playing Star-Force protected games.



[Bearbeitet am 1-11-2005 von d_k_k_y]
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[*] posted on 11-1-2005 at 08:37 AM


Anyway Iīll have to wait until the 18th november for the german version. And than should be patch 1.3 avaible....

We will see...

[Bearbeitet am 1-11-2005 von d_k_k_y]
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[*] posted on 11-2-2005 at 06:56 AM


Before you buy X3 better read forum first. Sounds like they released a beta version instead of fully tested version to me LMAO

The requiment for the game seems to be total wrong, if you read what kind of problems people have with high end computer :P




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[*] posted on 11-2-2005 at 04:30 PM


Yes, but most of the people who post in forums are those who have problems....and there are some who havnīt any probs at all including copy protection. Iīll wait until the german release and the seccond patch which comes both in mid-November...;)
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[*] posted on 12-22-2005 at 09:23 PM


The Patch 1.3 is now avaible! It sould solve most of the bugs and enables some (("new")) fetures...
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[*] posted on 12-22-2005 at 10:21 PM


I wouldn't load the game if they gave it me! Not till they fix the bugs. And I am one of their staunchest supporters! I hope they read this! I can't help feeling the way I do after all their hype for months and then coming out with a game as unfinished as it is. Shame on them all!:(
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[*] posted on 12-22-2005 at 10:25 PM


Well, with 1.3 the game is now at least playable for me. They've still got some major graphics problems to sort out, but the boosted framerate does help a lot. It was pretty rediculous to expect players to turn off the HUD to get decent framerates, even on screaming gaming systems. It appears they've introduced some new problems as well, so I sure hope they continue to come out with patches.



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[*] posted on 12-22-2005 at 10:29 PM


Yes, it is unbelievable!

Didnīt tryed 1.3 yet. I hope that the fps raises alot!
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[*] posted on 12-23-2005 at 04:19 AM


FPS did climb a lot for me (20-30+ most of the time now). But the FPS still slows down to a crawl as soon as you fire a weapon and some things seem to cause the game to get into an FPS slump (down to 1-5 FPS for some players), from which it never recovers until you shut down the game and restart it.



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[*] posted on 12-23-2005 at 12:39 PM


Looking forward to check that. Hope that i can at least now finish the plot...

btw: I have still that Nvidia driver problem Vice. Everytime i want to play i need an old driver. I tryed to post it at "http://forums.nvidia.com/index.php".
But no reactions yet. You have had some time to check the bug report location?

Greets,
Daniel
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[*] posted on 12-23-2005 at 04:43 PM


I suspect that Nvidia problem will be around for a while. They've broken things in several games like that before (ATI too, anyone remember the mid 4.X Catalysts?), but they do usually fix it within a few driver revisions. Posting it on their forum is a good step to take.



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[*] posted on 1-13-2006 at 12:18 PM


Quote:
Originally posted by Vice
Will the game still work with SF removed though?


I read d_k_k_y's statement after this and just wanted to follow up. Has anyone removed SF yet? Was the game still playable? Thanks :).




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[*] posted on 1-13-2006 at 04:13 PM


d_k_k_y I use a driver from the manufactor of my graphic card, even it only verion 66.93, this work fine for me also in games like american army that also a heavy game like X3.

If you have restarted X3 Ill suggest to stay on patch 1.2.1 until you got enough money or you run in to problems. I did first upgrade to 1.3 at last mission and had also 900 mill.




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[*] posted on 1-13-2006 at 08:47 PM


Thanks,

I found a way to handle it atm. If i go into 3rd person view and make alt+tab. It works fine for me. This way i could live with that!

And i havnīt tryed to delete SF yet. But iīm sure it wonīt work any more. Why? If you look at the X3 forums alot of people are angry about SF. If it could be removed and game would still run you would read that tipp everywhere at the forum ;)

Ah, and call me Dan or Daniel please.

Greets,
Daniel
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[*] posted on 1-15-2006 at 03:16 PM


You are right, noone on the X3 forums seems to have found a way around it either. I have a couple of other newer games that use it too, much to my dismay. Thanks Dan.



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