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*****Spoiler Warning***** Galaxy Map
bump ooooops ;-) see original post
4-2-2008 at 08:38 AM
by: Pom
equipment suggestion
Oh well just a thought
10-18-2007 at 09:02 AM
by: Pom
equipment suggestion
Vice et al

Dont know if it has been thought of before but could the frames have a variable number ...
10-12-2007 at 07:51 AM
by: Pom
*****Spoiler Warning***** Galaxy Map
yes along time ago in a clan called {BTZ} some ginger whinging auzzie chap had the afront to call me ...
10-12-2007 at 07:37 AM
by: Pom
New client-server multiplayer mode for testing...
almost ready now to enable rdp ftp and direct play ports through the wall.
10-11-2007 at 01:49 PM
by: Pom
Beacons **Spoiler?**
I bumped into a beacon on my mapping rounds in the middle of nowhere. didnt mean to just followed a ...
10-11-2007 at 01:47 PM
by: Pom
*****Spoiler Warning***** Galaxy Map
not recently or ever come to think of it please explain to the poor slow person
10-11-2007 at 01:43 PM
by: Pom
*****Spoiler Warning***** Galaxy Map
now that i have this to work from i can start building up my log and putting in the details that i ...
10-10-2007 at 07:41 PM
by: Pom
New client-server multiplayer mode for testing...
I have a dual core pc being built atm as windows 2003 as an ftp server which is such a waste or reso ...
10-10-2007 at 05:07 PM
by: Pom
*****Spoiler Warning***** Galaxy Map
Finished the 2D map

put a link to the visio file that i used on first post

If anyone wants ex ...
10-10-2007 at 05:02 PM
by: Pom
New client-server multiplayer mode for testing...
Vice

If you require a test server to run it on i can set something up on a 10Mb internet pipe wit ...
10-10-2007 at 01:28 PM
by: Pom
What would you like to see for the next version?
http://www.starwraith.com/forum/viewthread.php?tid=2266

[quote] I tried the client-server mode an ...
10-10-2007 at 08:44 AM
by: Pom
What would you like to see for the next version?
I give up so http://computer.howstuffworks.com/nat.htm :D
10-9-2007 at 10:09 AM
by: Pom
*****Spoiler Warning***** Galaxy Map
then it all slowed down again :(

I will try finishing tonight. :cool:
10-8-2007 at 02:59 PM
by: Pom
New ship models in Renegades?
[img]http://elite.acornarcade.com/ims/photo.gif[/img]

:)

[Edited on 10-8-2007 by Pom]
10-8-2007 at 12:27 PM
by: Pom
What would you like to see for the next version?
DSL routers are built in most cases for the uneducated pc user. They just need to perform there rol ...
10-8-2007 at 10:53 AM
by: Pom
What would you like to see for the next version?
Again with upnp and manual port opening!!

the only router that did not automatically assign ports ...
10-8-2007 at 08:10 AM
by: Pom
What would you like to see for the next version?
Cheers vice. i think its a good area to look at. it looks like Directplay 8 will traverse nat with ...
10-7-2007 at 10:24 AM
by: Pom
What would you like to see for the next version?
natp allows routing over private networks but only configurable if you own the router.

as i said ...
10-6-2007 at 02:47 PM
by: Pom
What would you like to see for the next version?
no i still had to unblock the ports 2300-2400 47624 for both udp and tcp. but with out NATP you can ...
10-6-2007 at 01:02 PM
by: Pom
What would you like to see for the next version?
i am currently using both a thomson and a linksys with custom bios. i have used draytek cisco ebuyer ...
10-5-2007 at 11:00 PM
by: Pom
What would you like to see for the next version?
I love the game im just a whinging pom sorry gonna try oline now

[Edited on 10-5-2007 by Pom]
10-5-2007 at 10:28 PM
by: Pom
What would you like to see for the next version?
its not so much the problem i'll work that out its the way its done vice.

most games have a clie ...
10-5-2007 at 10:28 PM
by: Pom
Hardpoints
read the ***k**g manual its a techy term for when everything else fails ;)
10-5-2007 at 10:04 PM
by: Pom
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